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Commit message (
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Author
2014-07-07
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
Lioncash
2014-07-02
FPS counter cleanup
Lioncash
2014-06-27
VideoCommon: remove unused stats
degasus
2014-06-25
Centralize the logging code into its own folder in Common.
Lioncash
2014-06-24
Remove the 32-bit config platform from the VS solution and projects
Lioncash
2014-06-21
Merge pull request #439 from degasus/lighting-fix
Tony Wasserka
2014-06-20
Make the common "Failed to enumerate outputs" message much more useful.
Paul Olszewski
2014-06-19
LightingShader: hard code const variable
degasus
2014-06-19
PixelShader: use the vertex const buffer for ppl
degasus
2014-06-19
Merge pull request #497 from Armada651/osd-scaling
Tony Wasserka
2014-06-18
Kill off replaceable usages of s[n]printf.
Lioncash
2014-06-16
D3D: Reset viewport before drawing the OSD.
Jules Blok
2014-06-15
Remove EmuWindow.
Armada
2014-05-29
Remove the min/max functions in CommonFuncs.
Lioncash
2014-05-29
Merge pull request #421 from CarlKenner/MissingSpace
shuffle2
2014-05-27
Fix error message when D3D11 HResults fail.
CarlKenner
2014-05-25
Use strings instead of arbitrary buffers for video statistics
Lioncash
2014-05-16
Video backends: mass-replace "xfregs" with "xfmem".
magumagu
2014-05-10
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug bui...
Shawn Hoffman
2014-04-27
Merge pull request #236 from magumagu/d3d11-fix-peekz
Tony Wasserka
2014-04-15
D3D11 backend: fix rounding in texture encoder.
magumagu
2014-04-11
VideoBackend: remove unused config vars.
magumagu
2014-04-11
D3DBackend: Don't recompute ID3D11Layout.
magumagu
2014-03-30
D3D11: Use appropriate shader for PEEK_Z.
magumagu
2014-03-25
BPMemory: Make use of BitField in a number of structures.
Tony Wasserka
2014-03-25
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...
Tony Wasserka
2014-03-17
.gitignore: fix the build directory pattern
Tillmann Karras
2014-03-17
More range-based loops and overrides
Tillmann Karras
2014-03-14
Kill off some usages of c_str.
Lioncash
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
2014-03-01
Fix the Windows build (broken in 315a8ba)
Tillmann Karras
2014-02-28
Various changes suggested by cppcheck
Tillmann Karras
2014-02-20
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
Pierre Bourdon
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-17
Second and final pass of clearing out tabs.
Lioncash
2014-02-16
Merge pull request #82 from lioncash/vertical-alignment
Ryan Houdek
2014-02-16
Fix some vertical alignments
Lioncash
2014-02-16
Merge pull request #37 from degasus/VideoCommonApiFixes
Tony Wasserka
2014-02-16
Remove the old MMIO access "interface".
Pierre Bourdon
2014-02-15
inline SetViewport into VertexShaderManager
degasus
2014-02-15
merge some common parts of Swap() into VideoCommon
degasus
2014-02-15
use EFBRectangle for scissor rect
degasus
2014-02-15
move perfquery enable checks into videocommon (caller side)
degasus
2014-02-15
rename UpdateViewport to SetViewport like all others setters in RenderBase.h
degasus
2014-02-15
move shared parts from VertexManager::vFlush into VideoCommon
degasus
2014-02-15
Kill off some usages of the ArraySize macro.
Lioncash
2014-02-13
Turn loops into range-based form
Tillmann Karras
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2014-01-31
Merge pull request #11 from degasus/VertexLoaderCleanup
Tony Wasserka
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