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path: root/Source/Core/VideoBackends/D3D
AgeCommit message (Expand)Author
2019-12-28Add an ARM64 target to Visual Studio projectsStenzek
2019-12-05VideoCommon/IndexGenerator: Eliminate static stateLioncash
2019-11-30Update VS projects/solutions to VS2019Stenzek
2019-11-08Merge pull request #8378 from stenzek/quad-buffer-stereoConnor McLaughlin
2019-10-04Drop 3D Vision SupportStenzek
2019-10-02D3D11: Initialize shader cache before rendererStenzek
2019-08-02D3D11: Only use integer RTV when logic op is supported+enabledStenzek
2019-07-30Merge pull request #8258 from CookiePLMonster/dx11.1-detection-fixesConnor McLaughlin
2019-07-29D3D11: Add extra logging to StateCache::GetSilent
2019-07-29D3D11: Show a warning message about unsupported features when switching to D3...Silent
2019-07-29D3D11: Query for output merger logic op support and use logic op code only if...Silent
2019-07-29D3D11: Ownership fixes for objects in DXTextureSilent
2019-07-29D3D11: Ownership fixes for objects in D3DStateSilent
2019-07-29D3D11: Correctly poll ALL possible AA levels.Silent
2019-07-26D3DCommon/Shader: Use std::optional with CompileShader()Lioncash
2019-07-26D3D/DXShader: Remove duplicate GetByteCode functionLioncash
2019-07-26Fixes for WRL usage - QueryInterface is explicitly mentioned as not to be use...Silent
2019-07-16VideoCommon: Remove unused MathUtil.h include from VideoCommon.hLioncash
2019-07-10VideoCommon/Statistics: Rename stats global to g_statsLioncash
2019-07-10VideoCommon/Statistics: Normalize statistic variable namesLioncash
2019-06-08Merge pull request #8049 from stenzek/cropConnor McLaughlin
2019-06-08D3DCommon: Fallback to base CreateSwapChain on failureStenzek
2019-06-01Common/CommonFuncs: Remove now-unneccessary ArraySize functionLioncash
2019-05-30VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()Lioncash
2019-05-26Also free when initialization fails, and move to endPokechu22
2019-05-26DX11: Fix access violation on closing dolphinPokechu22
2019-05-12VideoBackends/D3D: Fix CMakeLists.txtspycrab
2019-05-06Reformat repo to clang-format 7.0 rulesTechjar
2019-05-04Replace MathUtil::Clamp with std::clampLéo Lam
2019-04-28Renderer: Adjust target rectangle in the base classStenzek
2019-04-28Renderer: Adjust source rectangle when crop would draw off screenStenzek
2019-04-28D3D: Set optional features after creating the deviceStenzek
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-03-29Merge pull request #7869 from stenzek/d3dcommonConnor McLaughlin
2019-03-29D3D11: Make stateman a unique_ptrStenzek
2019-03-29D3D11: Use ComPtr smart pointer where possibleStenzek
2019-03-29D3D11: Use D3DCommon where appropriateStenzek
2019-03-25VideoBackends: Scale bounding box rectangle in the pixel shaderStenzek
2019-03-09VideoConfig: Add SupportsPartialDepthCopies to backend infoStenzek
2019-02-28VideoBackends: Fix GPU decoding of XFB buffersStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-27Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabledStenzek
2019-01-25Decouple XFB scanout from presentationStenzek
2019-01-25VideoBackends: Store a backbuffer 'scale'Stenzek
2019-01-25Remove old RasterFont classesStenzek
2019-01-25Renderer: Use imgui for drawing debug text and OSDStenzek
2019-01-25RenderBase: Implement imgui renderingStenzek
2018-12-04Use main buffers for utility drawsStenzek
2018-12-04D3D: Clamp viewport to current framebuffer dimensions, not targetStenzek