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path: root/Source/Core/VideoBackends/Metal/MTLObjectCache.mm
AgeCommit message (Expand)Author
2026-01-04Metal: Move ObjectCache constructor and destructorDentomologist
2025-08-23VideoBackends / VideoCommon: rename member variables in RenderState to be con...iwubcode
2025-04-01VideoBackends/Metal: Fix anisotropic filtering handling.Jordan Woyak
2025-03-17Enable game-requested anisotropic filtering in Metal backend.Jordan Woyak
2025-03-09VideoCommon: Move backend_info out of VideoConfig struct.Jordan Woyak
2024-10-06VideoBackends:Metal: Log file on failed pipeline compileTellowKrinkle
2023-06-28VideoBackends:Metal: Multi render target supportTellowKrinkle
2023-02-09VideoCommon: store the configuration used to create the AbstractPipeline on t...iwubcode
2023-02-02lint: update to clang-format-13Pierre Bourdon
2023-01-29VideoBackends:Metal: Assert on pipelines with no render targetsTellowKrinkle
2022-09-20VideoBackends:Metal: Use BitField for stuffing bits in pipeline idsTellowKrinkle
2022-09-19VideoCommon: Use std::array in PortableVertexDeclarationTellowKrinkle
2022-09-19VideoBackends:Metal: Don't set primitive on ubershadersTellowKrinkle
2022-09-19VideoCommon: Add separate pipeline usage for UberShadersTellowKrinkle
2022-07-21VideoBackends:Metal: MSAA supportTellowKrinkle
2022-07-21VideoBackends:Metal: Cache pipelinesTellowKrinkle
2022-07-21VideoBackends:Metal: Create samplers on demandTellowKrinkle
2022-07-21VideoBackends: Add Metal rendererTellowKrinkle