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Metal
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Commit message (
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Author
2023-06-28
VideoBackends: support multiple compute images for some backends (D3D, OGL, V...
iwubcode
2023-06-28
VideoBackends:Metal: Multi render target support
TellowKrinkle
2023-06-10
Merge pull request #11911 from TellowKrinkle/MTLParallelCompilation
OatmealDome
2023-06-09
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
Admiral H. Curtiss
2023-06-09
Merge pull request #11859 from iwubcode/backend-multi-output
Admiral H. Curtiss
2023-06-08
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
Pokechu22
2023-06-08
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available
TellowKrinkle
2023-06-08
Merge pull request #11901 from Filoppi/add_texture_types
Admiral H. Curtiss
2023-06-08
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
Filoppi
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-05-28
VideoBackends:Metal: Allocate bounding box uploads on a cpu buffer
TellowKrinkle
2023-04-29
Merge pull request #11757 from TellowKrinkle/BCniOS
OatmealDome
2023-04-28
VideoBackends:Metal: Enable BCn support on iOS
TellowKrinkle
2023-04-18
Merge pull request #11759 from TellowKrinkle/MTLPerfQueryFixes
OatmealDome
2023-04-14
VideoBackends:Metal: Fix perf queries
TellowKrinkle
2023-04-08
VideoBackends:Metal: Use max pixel samplers constant
TellowKrinkle
2023-03-14
Return quarter value for PerfQuery in all backends.
Admiral H. Curtiss
2023-02-10
Merge pull request #11523 from degasus/OGL_KHR_subgroup
JMC47
2023-02-09
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
degasus
2023-02-09
VideoCommon: store the configuration used to create the AbstractPipeline on t...
iwubcode
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-02-09
Apply suggestions from code review
Scott Mansell
2023-02-09
Lint fixes
Scott Mansell
2023-02-09
Cleanup headers
Scott Mansell
2023-02-09
Lint fixes
Scott Mansell
2023-02-09
Move xfb tracking and IR scaling out of RenderBase
Scott Mansell
2023-02-09
Refactor ClearRegion
Scott Mansell
2023-02-02
lint: update to clang-format-13
Pierre Bourdon
2023-02-01
Merge pull request #11501 from iwubcode/abstract_texture_load_specify_layer
Scott Mansell
2023-01-31
Also use events for config changed
Scott Mansell
2023-01-31
Implement AbstactGfx for Metal
Scott Mansell
2023-01-31
Move Presenting, Dumping and ImGui out of Renderer
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2023-01-30
Merge pull request #11205 from TellowKrinkle/AutoPresent
Pierre Bourdon
2023-01-29
VideoBackends:Metal: Assert on pipelines with no render targets
TellowKrinkle
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2022-12-29
VideoCommon: De-globalize GeometryShaderManager class.
Admiral H. Curtiss
2022-12-28
VideoCommon: De-globalize VertexShaderManager class.
Admiral H. Curtiss
2022-12-27
VideoCommon: De-globalize PixelShaderManager class.
Admiral H. Curtiss
2022-12-21
Replace BitUtils with C++20: Counting Zeroes
Minty-Meeo
2022-11-30
VideoBackends:Metal: Fix min/max lod when setting non-zero-based samplers
TellowKrinkle
2022-11-23
Fix build errors related to formatting non-scoped enums
Pokechu22
2022-11-03
VideoBackends:Metal: Headless render support
TellowKrinkle
2022-10-24
VideoBackends:Metal: Default to presentDrawable when vsync is on
TellowKrinkle
2022-10-24
Merge pull request #11028 from tellowkrinkle/MetalFixes
JMC47
2022-10-22
VideoBackends:Metal: Add support for vertex shader point and line expansion
TellowKrinkle
2022-10-08
VideoBackends:Metal: Use a temporary buffer for large texture uploads
TellowKrinkle
2022-10-08
VideoBackends:Metal: Add config option to use presentDrawable
TellowKrinkle
2022-10-08
VideoBackends:Metal: Explicitly disable arc
TellowKrinkle
2022-10-08
VideoBackends:Metal: Bring back unified memory config
TellowKrinkle
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