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path: root/Source/Core/VideoBackends/Null/NullTexture.cpp
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2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01AbstractTexture: Support multisampled abstract textureStenzek
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
This makes state tracking simpler, and enables easier porting to command lists later on.
2017-11-22AbstractTexture: Seperate CopyRectangleFromTexture to two methodsStenzek
ScaleRectangleFromTexture, which does a draw, and CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
Can be used for asynchronous readback or upload of textures.
2017-06-13Video Backends: Split texture cache code out into separate files, introduce ↵iwubcode
'AbstractTexture'