| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-03-02 | VideoCommon: Add support for Abstract Framebuffers | Stenzek | |
| 2018-03-01 | AbstractTexture: Support multisampled abstract texture | Stenzek | |
| 2018-01-22 | AbstractTexture: Move Bind() method to Renderer | Stenzek | |
| This makes state tracking simpler, and enables easier porting to command lists later on. | |||
| 2017-11-22 | AbstractTexture: Seperate CopyRectangleFromTexture to two methods | Stenzek | |
| ScaleRectangleFromTexture, which does a draw, and CopyRectangleFromTexture, which where possible, does a bit-for-bit copy. | |||
| 2017-11-22 | VideoBackends: Add AbstractStagingTexture class | Stenzek | |
| Can be used for asynchronous readback or upload of textures. | |||
| 2017-06-13 | Video Backends: Split texture cache code out into separate files, introduce ↵ | iwubcode | |
| 'AbstractTexture' | |||
