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path: root/Source/Core/VideoBackends/Null
AgeCommit message (Expand)Author
2023-12-09VideoCommon: Use std::span for BoundingBox::Write()Lioncash
2023-06-09Merge pull request #11699 from Pokechu22/gl-check-maximum-samplesAdmiral H. Curtiss
2023-06-08VideoCommon: Pass WindowSystemInfo to InitBackendInfoPokechu22
2023-06-03VideoBackends: add support to allow rendering to multiple output texturesiwubcode
2023-03-02Software: Implement GetSurfaceInfo()Pokechu22
2023-02-09Merge pull request #11522 from phire/KillRendererWithFireScott Mansell
2023-01-31Handle VideoSoftware's present fallback betterScott Mansell
2023-01-31Don't set common globals from Video BackendsScott Mansell
2023-01-31Implement AbstractGfx for Software & NullScott Mansell
2023-01-31TextureCache: Refactor with smart pointersScott Mansell
2023-01-27VideoBackends: add a way to load data into a specific level AND layer, defaul...iwubcode
2022-09-19VideoCommon: Add dynamic vertex loader to ubershadersTellowKrinkle
2022-07-21VideoBackends:Metal: MSAA supportTellowKrinkle
2022-07-16Restructure parameters to TetxureConverterShaderGen/TextureConversionShaderPokechu22
2022-05-22cmake: Don't use PCH with Qt6.Admiral H. Curtiss
2022-04-16VideoCommon: Remove bSupportsOversizedViewportsPokechu22
2022-01-31VideoConfig: Add flag for whether the system supports setting object namesOatmealDome
2021-12-25VideoConfig: Add bool for sampler LOD bias supportOatmealDome
2021-12-10Treewide: Adjust order of includesPokechu22
2021-11-17VideoCommon: Skip textureQueryLevels if it doesn't existPokechu22
2021-11-17VideoCommon: Use coarse derivatives for Manual Texture Sampling if possiblePokechu22
2021-10-04VideoCommon: Abstract bounding boxTechjar
2021-08-30VideoBackends / VideoCommon: allow the ability to set debug names for shaders...iwubcode
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-05-31VideoCommon: Restore BBox* forwarding functionsTechjar
2021-05-29VideoCommon: Remove BBox* forwarding functionsTechjar
2021-05-22VideoCommon: Split BBox* functions into common and backend implementation var...Techjar
2021-01-27msbuild: bundle all dolphin "core" code into single libraryShawn Hoffman
2021-01-27normalize common filenames in VideoBackends/NullShawn Hoffman
2020-12-02General: Convert PanicAlerts over to fmt equivalentLioncash
2020-09-06Make default graphics backend not show up as emptyJosJuice
2020-08-22msbuild: re-enable standalone vcxproj processingShawn Hoffman
2020-08-22msbuild: refactor stuff out of project files (for dolphin)Shawn Hoffman
2020-05-24FramebufferManager: Copy to color format for depth readbacks on GLESStenzek
2019-12-28Add an ARM64 target to Visual Studio projectsStenzek
2019-11-30Update VS projects/solutions to VS2019Stenzek
2019-07-27VideoBackends/Null: Add missing override specifiersLioncash
2019-07-27VideoBackends/Null: Apply final to classes where applicableLioncash
2019-07-27VideoBackends/Null: Remove unnecessary constructors and destructorsLioncash
2019-07-27VideoBackends/Null: Remove unnecessary includesLioncash
2019-05-31VideoNull/CMakeLists: Specify headers in target sourcesLioncash
2019-05-30VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()Lioncash
2019-05-06Reformat repo to clang-format 7.0 rulesTechjar
2019-05-04Merge pull request #7839 from ShFil119/impr/redundantLéo Lam
2019-04-30Remove redundant initializationFilip Gawin
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-21TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copiesStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-03-09VideoConfig: Add SupportsPartialDepthCopies to backend infoStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek