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release-prep-2409
release-prep-2412
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release-prep-2506
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stable
GameCube and Wii emulator
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Commit message (
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Author
2023-12-09
VideoCommon: Use std::span for BoundingBox::Write()
Lioncash
2023-06-09
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
Admiral H. Curtiss
2023-06-08
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
Pokechu22
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-03-02
Software: Implement GetSurfaceInfo()
Pokechu22
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-01-31
Handle VideoSoftware's present fallback better
Scott Mansell
2023-01-31
Don't set common globals from Video Backends
Scott Mansell
2023-01-31
Implement AbstractGfx for Software & Null
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2022-09-19
VideoCommon: Add dynamic vertex loader to ubershaders
TellowKrinkle
2022-07-21
VideoBackends:Metal: MSAA support
TellowKrinkle
2022-07-16
Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
Pokechu22
2022-05-22
cmake: Don't use PCH with Qt6.
Admiral H. Curtiss
2022-04-16
VideoCommon: Remove bSupportsOversizedViewports
Pokechu22
2022-01-31
VideoConfig: Add flag for whether the system supports setting object names
OatmealDome
2021-12-25
VideoConfig: Add bool for sampler LOD bias support
OatmealDome
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-11-17
VideoCommon: Skip textureQueryLevels if it doesn't exist
Pokechu22
2021-11-17
VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
Pokechu22
2021-10-04
VideoCommon: Abstract bounding box
Techjar
2021-08-30
VideoBackends / VideoCommon: allow the ability to set debug names for shaders...
iwubcode
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-05-31
VideoCommon: Restore BBox* forwarding functions
Techjar
2021-05-29
VideoCommon: Remove BBox* forwarding functions
Techjar
2021-05-22
VideoCommon: Split BBox* functions into common and backend implementation var...
Techjar
2021-01-27
msbuild: bundle all dolphin "core" code into single library
Shawn Hoffman
2021-01-27
normalize common filenames in VideoBackends/Null
Shawn Hoffman
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-09-06
Make default graphics backend not show up as empty
JosJuice
2020-08-22
msbuild: re-enable standalone vcxproj processing
Shawn Hoffman
2020-08-22
msbuild: refactor stuff out of project files (for dolphin)
Shawn Hoffman
2020-05-24
FramebufferManager: Copy to color format for depth readbacks on GLES
Stenzek
2019-12-28
Add an ARM64 target to Visual Studio projects
Stenzek
2019-11-30
Update VS projects/solutions to VS2019
Stenzek
2019-07-27
VideoBackends/Null: Add missing override specifiers
Lioncash
2019-07-27
VideoBackends/Null: Apply final to classes where applicable
Lioncash
2019-07-27
VideoBackends/Null: Remove unnecessary constructors and destructors
Lioncash
2019-07-27
VideoBackends/Null: Remove unnecessary includes
Lioncash
2019-05-31
VideoNull/CMakeLists: Specify headers in target sources
Lioncash
2019-05-30
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
Lioncash
2019-05-06
Reformat repo to clang-format 7.0 rules
Techjar
2019-05-04
Merge pull request #7839 from ShFil119/impr/redundant
Léo Lam
2019-04-30
Remove redundant initialization
Filip Gawin
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-04-21
TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copies
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-03-09
VideoConfig: Add SupportsPartialDepthCopies to backend info
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
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