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path: root/Source/Core/VideoBackends/Null
AgeCommit message (Expand)Author
2017-06-18AbstractTexture: Add missing includes (and remove unnecessary ones)Lioncash
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode
2017-06-11VideoConfig: Remove bRunningMerryMage
2017-05-28upgrade to Windows SDK 10.0.15063.0BhaaL
2017-05-25Migrate to Visual Studio 2017.Pierre Bourdon
2017-04-29TextureCache: Support compressed textures and pass pitch/size to uploadStenzek
2017-04-25VideoConfigDiag: Move post-processing shader list to post processorStenzek
2017-04-12VideoBackends: Support updated texture encoding shader generatorsStenzek
2017-04-01VideoBackends: Add configuration field for GPU texture decodingStenzek
2017-04-01VideoBackends: Add support flag for compute shadersStenzek
2017-03-14OGL: Remove support for NV_depth_buffer_float.Jules Blok
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-04VideoCommon: Move last EFB scale handling to CalculateTargetSizeStenzek
2017-03-04VideoCommon: Move some common initialization logic to RenderBaseStenzek
2017-03-01CMakeLists: Normalize whitespaceLioncash
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2017-02-18VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptrLioncash
2017-02-03FramebufferManagerBase: Return a std::pair from GetTargetSizeLioncash
2017-02-01LightingShaderGen: Remove unnecessary includesLioncash
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-11-28VideoConfig: Add option for full-resolution frame dumpingStenzek
2016-11-02Core: Remove double newlines at the end of *_LOG messages.Emmanuel Gil Peyrot
2016-10-10AVIDump: Move CoreTiming into caller.degasus
2016-10-08Renderer: Merge screenshot logic into VideoCommon.degasus
2016-10-04PixelShaderGen: Drop dstAlphaMode constant in shader generation.degasus
2016-10-03VideoCommon: Minor changesShawn Hoffman
2016-10-01VideoNull: Set all fields in backend_infoStenzek
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-10-01VideoCommon: Add config fields for multithreading and validation layersStenzek
2016-09-23FramebufferManager: Add missing header guardLioncash
2016-08-22VertexManager: Correct variable naming schemeLioncash
2016-07-29VideoCommon: Make API_TYPE an enum classLioncash
2016-06-26VideoCommon: Drop GetConfigName.degasus
2016-06-26VideoBackends: Merge ShowConfig functions.degasus
2016-06-26VideoBackends: Merge Initialize and Shutdown functions.degasus
2016-06-26Merge pull request #3513 from phire/make_hdkr_happyScott Mansell
2016-06-26Add missing overridecomex
2016-06-26Multithreadded Shadergen: Minor fixups.Scott Mansell
2016-06-26Remove UID Checker.Scott Mansell
2016-06-26Multithreadded Shadergen: Second pass over Pixel Shadergen.Scott Mansell
2016-06-26Multithreadded Shadergen: Second Pass over vertex/lighting ShadergensScott Mansell
2016-06-26Multithreadded Shadergen: Second Pass over geometery ShadergenScott Mansell
2016-06-25Null: Create Visual Studio project file.degasus
2016-06-25nullvideo: initial release of null video backenddegasus