summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Null
AgeCommit message (Expand)Author
2021-01-27msbuild: bundle all dolphin "core" code into single libraryShawn Hoffman
2021-01-27normalize common filenames in VideoBackends/NullShawn Hoffman
2020-12-02General: Convert PanicAlerts over to fmt equivalentLioncash
2020-09-06Make default graphics backend not show up as emptyJosJuice
2020-08-22msbuild: re-enable standalone vcxproj processingShawn Hoffman
2020-08-22msbuild: refactor stuff out of project files (for dolphin)Shawn Hoffman
2020-05-24FramebufferManager: Copy to color format for depth readbacks on GLESStenzek
2019-12-28Add an ARM64 target to Visual Studio projectsStenzek
2019-11-30Update VS projects/solutions to VS2019Stenzek
2019-07-27VideoBackends/Null: Add missing override specifiersLioncash
2019-07-27VideoBackends/Null: Apply final to classes where applicableLioncash
2019-07-27VideoBackends/Null: Remove unnecessary constructors and destructorsLioncash
2019-07-27VideoBackends/Null: Remove unnecessary includesLioncash
2019-05-31VideoNull/CMakeLists: Specify headers in target sourcesLioncash
2019-05-30VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()Lioncash
2019-05-06Reformat repo to clang-format 7.0 rulesTechjar
2019-05-04Merge pull request #7839 from ShFil119/impr/redundantLéo Lam
2019-04-30Remove redundant initializationFilip Gawin
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-21TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copiesStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-03-09VideoConfig: Add SupportsPartialDepthCopies to backend infoStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-25Decouple XFB scanout from presentationStenzek
2019-01-25VideoBackends: Store a backbuffer 'scale'Stenzek
2019-01-25Remove old RasterFont classesStenzek
2018-12-04Use main buffers for utility drawsStenzek
2018-12-04Renderer: Add backbuffer format to base classStenzek
2018-12-04Renderer: Add a base Initialize() method to match Shutdown()Stenzek
2018-11-07TextureCache: Implement deferred/batched EFB copiesStenzek
2018-10-20VideoBackends: Pass window system info from host on creationStenzek
2018-10-20Drop Host_GetRenderSurface and pass display to backendStenzek
2018-10-20Update to Visual Studio's default Windows SDKTillmann Karras
2018-10-14NullBackend: Initialize vtx_decl in VertexFormatStenzek
2018-09-28Core: Call InitBackendInfo before loading configStenzek
2018-06-30Mark all video backend names for translationTechjar
2018-05-26VideoConfig: Add a field for indicating logic op support in the backendStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-04-02Null/CMakeLists: Migrate off add_dolphin_libraryLioncash
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01AbstractTexture: Support multisampled abstract textureStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2018-01-27VideoBackend: Remove PeekMessages methodStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
2018-01-05Implement dual-source blending in shaderJonathan Hamilton
2017-12-06VideoCommon: Drop now unused efb2tex matrix generation.degasus
2017-12-02VideoBackends: Use VideoCommon shader generators for efb2tex copies.Markus Wick