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OGLTexture.cpp
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Author
2026-01-25
Merge pull request #14302 from oltolm/opengl_assert
OatmealDome
2026-01-25
Remove unused imports
Martino Fontana
2026-01-24
DX, OGL: fix assert
oltolm
2025-08-12
Fix bugs related to AbstractStagingTextures that perform an Upload (write to ...
TryTwo
2025-03-15
Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'
JosJuice
2025-03-09
VideoCommon: Move backend_info out of VideoConfig struct.
Jordan Woyak
2024-11-08
Replace 'reinterpret_cast' with 'static_cast'
Dr. Dystopia
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-07-21
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
iwubcode
2023-06-09
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
Admiral H. Curtiss
2023-06-09
Merge pull request #11859 from iwubcode/backend-multi-output
Admiral H. Curtiss
2023-06-08
OpenGL: Check the list of supported AA modes instead of hardcoding
Pokechu22
2023-06-08
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
Filoppi
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-04-23
Merge pull request #11628 from Pokechu22/gles-32-only-multisample
Admiral H. Curtiss
2023-04-15
Embrace nullptr over NULL and 0
get
2023-04-08
OGL: Use GL_OES_texture_storage_multisample_2d_array when supported
Pokechu22
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-01-31
Implement AbstractGfx for OpenGL
Scott Mansell
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2022-11-01
OGL: use already known object label lengths
Tillmann Karras
2022-01-31
OGLTexture: Only set texture name if supported
OatmealDome
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-08-30
VideoBackends / VideoCommon: allow the ability to set debug names for shaders...
iwubcode
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-10-09
OGL: Disable scissor test when calling glBlitFramebuffer()
Stenzek
2018-07-19
VideoBackends: Support D24S8 abstract texture format
Stenzek
2018-03-16
Assert: Remove unused parameter from DEBUG_ASSERT
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
AbstractTexture: Add support for depth textures/formats
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-03-01
VideoBackends: Restore the framebuffer as part of the API state
Stenzek
2018-02-19
Merge pull request #6367 from stenzek/gl-flush
Markus Wick
2018-02-09
OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT
Stenzek
2018-02-09
OGL: Don't leave staging texture buffer bound after mapping
Stenzek
2018-01-26
AbstractTexture: Fix crash in Vulkan backend when freeing texture
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2017-12-10
OGL: Fix incorrect usage of glGetTextureSubImage
Stenzek
2017-11-22
AbstractTexture: Drop slow map readback path
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
AbstractTexture: Support BGRA8 formats
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-06-13
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
iwubcode
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