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Core
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VideoBackends
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OGL
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Render.cpp
Age
Commit message (
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Author
2016-11-07
OGL: Use PBO for framedump, with async readback.
degasus
2016-11-04
AVIDump: Add a struct for the state.
degasus
2016-10-31
DriverDetails: Make the bug identifiers humanly readable.
Jules Blok
2016-10-29
OGL: Fall back to the old dual-source blending behaviour.
Jules Blok
2016-10-27
DriverDetails: Disable dual-source blending on AMD OGL drivers.
Jules Blok
2016-10-21
Merge pull request #4194 from Armada651/efb-source-format
Jules Blok
2016-10-10
VideoBackends: Always enable dual-source blending if supported.
Jules Blok
2016-10-10
AVIDump: Move CoreTiming into caller.
degasus
2016-10-10
Merge pull request #4326 from degasus/framedump
Markus Wick
2016-10-08
Merge pull request #4322 from Helios747/I_hate_features
Markus Wick
2016-10-08
Renderer: Merge screenshot logic into VideoCommon.
degasus
2016-10-08
Remove Frameskip
anthony
2016-10-08
AVIDump: Hard code rgba.
degasus
2016-10-08
VideoCommon: Add custom stride for framedumping.
degasus
2016-10-08
Framedumps: Add finish() function to limit memory lifetime.
degasus
2016-10-08
VideoCommon: Drop RepeatFrameDumpFrame helper.
degasus
2016-10-07
OGL: Use VideoCommon framedump helpers.
degasus
2016-10-07
OGL/Render: Drop write-only variable.
degasus
2016-10-04
Fix frame dumps on file close in certain situations
Chris Burgener
2016-10-03
VideoCommon: Minor changes
Shawn Hoffman
2016-10-02
Merge pull request #4245 from aldelaro5/logs-levels-changes
Mat M
2016-10-01
Reorganise a ton of logs level
aldelaro5
2016-10-01
VideoCommon: Call Renderer::SurfaceChanged on render parent resize
Stenzek
2016-10-01
VideoCommon: Extend DriverDetails to support both OpenGL and Vulkan
Stenzek
2016-08-31
OGL: Remove unnecessary renderer global references
Lioncash
2016-08-23
OGL: Handle cases where reversed depth is already used.
Jules Blok
2016-08-19
Fix a really stupid GLSL version parsing bug
Chris Burgener
2016-08-18
OGL: Workaround gl_ClipDistance bug on Mesa i965.
Jules Blok
2016-08-16
Improve documentation.
Jules Blok
2016-08-15
Cosmetics.
Jules Blok
2016-08-15
DriverDetails: Add bug for broken gl_ClipDistance on i965.
Jules Blok
2016-08-15
VideoCommon: Add a user-defined far clipping plane.
Jules Blok
2016-08-15
OGL: Disable clip distance on when not in a game-like state.
Jules Blok
2016-08-15
OGL: Check for GL_DEPTH_CLAMP support.
Jules Blok
2016-08-15
VertexShaderGen: Use reversed depth range.
Jules Blok
2016-08-15
VideoBackends: Enable depth clamping.
Jules Blok
2016-08-15
VertexShaderGen: Clip z using user-defined clipping planes.
Jules Blok
2016-08-15
VideoCommon: Implement depth range equation in vertex shader.
Jules Blok
2016-06-26
VideoBackends: Merge Initialize and Shutdown functions.
degasus
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-06-20
analytics: Report OpenGL's adapter name too.
Scott Mansell
2016-05-30
[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZE
Anthony Serna
2016-05-11
OGL: Drop QC ES3.1 workaround.
degasus
2016-05-08
D3D12: Implement XFB encoding/decoding (support Real XFB)
Stenzek
2016-03-26
OpenGL: Cache query to max texture size.
Scott Mansell
2016-01-28
Merge pull request #3426 from Sonicadvance1/ES_fix_framedump
Ryan Houdek
2016-01-25
Fifo: Make g_bSkipCurrentFrame a TU-local variable
Lioncash
2016-01-20
Blacklist Sandy Bridge on mesa from using geometry shaders.
Ryan Houdek
2016-01-12
Fifo: Create a "Fifo" namespace.
degasus
2016-01-10
[Android] Add support for rotation and minimizing the application
Ryan Houdek
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