summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/Render.cpp
AgeCommit message (Expand)Author
2018-03-10OGL: Move primitive restart enable logic to GLUtilStenzek
2018-03-10OGL: Add some basic state trackingStenzek
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-03-10AbstractPipeline: Allow setting pipeline to nullStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01VideoBackends: Restore the framebuffer as part of the API stateStenzek
2018-02-23Merge pull request #6042 from stenzek/videocommon-pipelinesAnthony
2018-02-23OGL: Call GLInterface->Update() on window resizeStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2018-02-22GLUtil: Drop now-unused attributeless VAO helpersStenzek
2018-02-22OGL: Track state of last bound vertex array objectStenzek
2018-02-20Renderer: Handle resize events on-demand instead of pollingStenzek
2018-02-20OGL: Clear backbuffer before presenting instead of at start of frameStenzek
2018-02-20BPFunctions: Move upscaling of scissor rect to VideoCommonStenzek
2018-02-20BPFunctions: Move GX viewport conversion to VideoCommonStenzek
2018-02-07Merge pull request #6334 from stenzek/startupAnthony
2018-01-29Merge pull request #6303 from TraceBullet/auto-adjust-window-sizeStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-26Fix Auto-Adjust Window Size option making the window too largeTraceBullet
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
2018-01-05Standardise some enums from ALL_CAPS to CamelCaseJonathan Hamilton
2018-01-05Implement dual-source blending in shaderJonathan Hamilton
2017-12-01Merge pull request #6193 from stenzek/readbacksStenzek
2017-11-23OGL: Fix headless frame dumpingStenzek
2017-11-23OGL: Update the window size after swapping buffers, not beforeStenzek
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-19Merge pull request #6186 from lioncash/enum-classLeo Lam
2017-11-19VideoBackends: Remove header inclusions made unnecessary with Hybrid XFBLioncash
2017-11-18VideoConfig: Make StereoMode an enum classLioncash
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17Video Backends: Remove the right of the xfb region for games where theiwubcode
2017-11-17HybridXFB: Fix lint errorsiwubcode
2017-11-17Remove old XFB logiciwubcode
2017-11-17Add ability to dump xfb copies to texture for debugging purposesiwubcode
2017-11-17Support frame and video dumping from VideoCommoniwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-09-11Renderer: Move depth state to VideoCommon and seperate from bpmemStenzek
2017-09-03Renderer: Change SetBlendState to accept a BlendingStateStenzek
2017-09-02OGL/VertexManager: Make vertex and index buffer handles privateLioncash
2017-09-02Parse IMGTEC's GL_VERSION string formatJonathan Hamilton
2017-08-01HiresTextures: Support loading BC7 (BPTC) from DDS filesStenzek
2017-07-30OGL: Uber shader supportStenzek
2017-07-30ShaderGen: Implement pixel ubershadersStenzek
2017-07-20ShaderGen: Pass host config to shader generation functionsStenzek
2017-07-20OGL: Reload shader cache when relevant video config changesStenzek
2017-07-05OGL: Support Quad-Buffered stereoscopy.Jules Blok