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path: root/Source/Core/VideoBackends/OGL/Render.cpp
AgeCommit message (Expand)Author
2015-08-26Support OpenGL ES 3.2.Ryan Houdek
2015-08-22Disable OpenGL ES 3.1 on all Qualcomm Adreno devices.Ryan Houdek
2015-08-06DriverDetails: Disable GL_ARB_copy_image on mesa.degasus
2015-08-06OGL: Move copy_image variable into backend.degasus
2015-07-31Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios...mirrorbender
2015-07-25RealXFB sizes don't get scaled by IRbooto
2015-06-25Merge branch 'stable'Jules Blok
2015-06-25Merge pull request #2656 from Armada651/ogl-inv-depthJules Blok
2015-06-25Add an OSD notification for screenshot savingLioncash
2015-06-25Merge pull request #2657 from lioncash/screenshotJules Blok
2015-06-24Merge pull request #2624 from sigmabeta/android-save-screenshotRyan Houdek
2015-06-24Add an OSD notification for screenshot savingLioncash
2015-06-24OGL: Allow inverted depth ranges.Jules Blok
2015-06-24Fix -Wformat-extra-args warningTillmann Karras
2015-06-23Android: Save screenshot at end of an emulation session.sigmabeta
2015-06-21Support partial texture updates via efb copiesmimimi085181
2015-06-06Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""Jules Blok
2015-06-06Revert "OGL: Use floating point arithmetic to scale the depth value."Jules Blok
2015-06-06VideoBackends: Allow the viewport to use the full depth range.Jules Blok
2015-06-02OGL: Rewrite POKE_Z with a draw calldegasus
2015-05-25Merge pull request #2357 from degasus/ogl_efb_poke_mergeRyan Houdek
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-22OGL: Depth range inversion.Jules Blok
2015-05-22VertexShaderGen: Use correct depth output when glClipControl is supported.Jules Blok
2015-05-22OGL: Add glClipControl support.Jules Blok
2015-05-20OGL: Use floating point arithmetic to scale the depth value.Jules Blok
2015-05-20Revert "OGL: Change the depth buffer type to GL_FLOAT."Jules Blok
2015-05-20OGL: reimplement poke-colordegasus
2015-05-18VideoBackends: Clamp depth to uint24 range.Jules Blok
2015-05-08OGL: Join declarations and assignments in RenderLioncash
2015-05-08OGL: Get rid of some explicit deletes in RenderLioncash
2015-05-08VideoBackends: Use the new divisor when clearing the depth buffer.Jules Blok
2015-05-08VideoBackends: Clamp Z peek values.Jules Blok
2015-05-08OGL: Change the depth buffer type to GL_FLOAT.Jules Blok
2015-03-02TextureCache: load all mipmap levels from custom texturesdegasus
2015-02-24OGL: support palette texture decodingdegasus
2015-01-26Revert "Merge pull request #1903 from RisingFog/libav"Pierre Bourdon
2015-01-26Merge pull request #1903 from RisingFog/libavskidau
2015-01-25Merge pull request #1920 from CarlKenner/fix3dxfbskidau
2015-01-23Make zfreeze use screenspace coordinates independant of IR.Scott Mansell
2015-01-21Use ffmpeg for Windows Video Dumping instead of VFWFog
2015-01-21Merge pull request #1869 from Stevoisiak/GeneralConsistencyRyan Houdek
2015-01-20This fixes stereoscopic 3D with XFB enabled, for example in the intro in Anim...CarlKenner
2015-01-18Add support for two new OpenGL ES extensions.Ryan Houdek
2015-01-13Merge pull request #1872 from degasus/texcacheMarkus Wick
2015-01-12Minor consistency changesStevoisiak
2015-01-11TexCache: clean up frameCount handlingdegasus
2015-01-03Scale the offset to the IR scalePatrick A. Ferry
2015-01-03OGL: Fix stereoscopy not being applied properly while the game is running.Jules Blok