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path: root/Source/Core/VideoBackends/OGL/Render.cpp
AgeCommit message (Expand)Author
2016-06-20analytics: Report OpenGL's adapter name too.Scott Mansell
2016-05-30[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZEAnthony Serna
2016-05-11OGL: Drop QC ES3.1 workaround.degasus
2016-05-08D3D12: Implement XFB encoding/decoding (support Real XFB)Stenzek
2016-03-26OpenGL: Cache query to max texture size.Scott Mansell
2016-01-28Merge pull request #3426 from Sonicadvance1/ES_fix_framedumpRyan Houdek
2016-01-25Fifo: Make g_bSkipCurrentFrame a TU-local variableLioncash
2016-01-20Blacklist Sandy Bridge on mesa from using geometry shaders.Ryan Houdek
2016-01-12Fifo: Create a "Fifo" namespace.degasus
2016-01-10[Android] Add support for rotation and minimizing the applicationRyan Houdek
2016-01-10Merge pull request #3439 from Armada651/depth-rangePierre Bourdon
2016-01-09Disable geometry shaders on mesa AMD/ATI drivers.Ryan Houdek
2016-01-09Add support for framedumping to OpenGL ES.Ryan Houdek
2016-01-09Merge pull request #3451 from RisingFog/libavPierre Bourdon
2016-01-07Use ffmpeg for Windows Video Dumping instead of VFWChris Burgener
2016-01-06Merge pull request #3428 from Sonicadvance1/proper_glextensionsRyan Houdek
2016-01-04Merge pull request #3434 from lioncash/enumMarkus Wick
2016-01-03OGL: Correct unique_ptr typesLioncash
2016-01-03Render: Clamp the z range to the full range.Jules Blok
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
2016-01-02OnScreenDisplay: Make CallbackType an enum classLioncash
2016-01-02Make GLExtensions no longer require slghtly modified GL headers.Ryan Houdek
2016-01-01Merge pull request #3336 from Sonicadvance1/improve_glextensionsRyan Houdek
2015-12-30Merge pull request #3361 from stenzek/d3d-vectored-efb-pokesMarkus Wick
2015-12-23OGL: Fix for black framebuffer when resolution/msaa mode changesStenzek
2015-12-22Render: Get rid of explicit new and deleteLioncash
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-12-20VideoCommon: Change PokeEFB to take a pointer rather than a vectorStenzek
2015-12-15MSAA: Store samples in ini files.degasus
2015-12-13[OGL] Update extension checks in Render.Ryan Houdek
2015-11-19Enable Anisotropic filtering in ES.Ryan Houdek
2015-11-05Remove the "Show EFB Copy Regions" debug option.Scott Mansell
2015-10-18Support Conservative Depth as a fallback for EarlyZScott Mansell
2015-09-29OGL: Remove unnecesary FPSCounter include from Render.cppLioncash
2015-09-22EGL: Don't depend on VideoCommon or CoreScott Mansell
2015-09-22Move GL interface code out of the OpenGL video backend.Scott Mansell
2015-09-12Merge pull request #3018 from Armada651/ogl-tabRyan Houdek
2015-09-12Merge pull request #3002 from degasus/masterRyan Houdek
2015-09-10OGL: Invert Top-and-Bottom mode.Jules Blok
2015-09-10Merge pull request #3012 from degasus/destAlphaRyan Houdek
2015-09-10Split OpenGL errors into a separate logtype from Video errors.Scott Mansell
2015-09-09VideoCommon: Drop "Disable destAlpha" hackdegasus
2015-09-09Drop DEBUG_SEVERITY_NOTIFICATION messages down to DEBUG_LOGScott Mansell
2015-09-07OGL: reimplement SSAA based on ARB_gpu_shader5degasus
2015-09-07[GLES] Enable bounding box support.Ryan Houdek
2015-09-06VideoBackends: Reimplement SSAA, now for D3D + OGLdegasus
2015-09-05Properly support MSAA and SSAA as separate features(+GLES)Ryan Houdek
2015-09-04Remove all of our workarounds for Qualcomm devices we don't support anymore.Ryan Houdek
2015-09-04Support EXT_blend_func_extended in GLES.Ryan Houdek
2015-09-01[GLES] Support texture_buffer for palette texture conversion.Ryan Houdek