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SamplerCache.h
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Commit message (
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Author
2026-01-25
Remove unused imports
Martino Fontana
2023-02-10
VideoCommon: add constant value to set the allowed maximum number of pixel sa...
iwubcode
2023-01-31
Implement AbstractGfx for OpenGL
Scott Mansell
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-01-27
normalize common filenames in VideoBackends/OGL
Shawn Hoffman
2019-05-06
Reformat repo to clang-format 7.0 rules
Techjar
2017-09-11
VideoBackends: Move SamplerState to common
Stenzek
2017-08-22
Remove NonCopyable
JosJuice
2017-01-05
specify custom brace style to fix unions
BhaaL
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-12-20
VideoBackends: Simplify initialization and deinitialization of resources
Lioncash
2015-09-26
Common: Move NonCopyable to its own header
Lioncash
2015-09-22
Move GL interface code out of the OpenGL video backend.
Scott Mansell
2015-05-29
OGL: Always use sampler objects.
degasus
2015-05-25
Add missing license headers
Tillmann Karras
2015-03-02
TextureCache: load all mipmap levels from custom textures
degasus
2014-02-20
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
Pierre Bourdon
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre