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path: root/Source/Core/VideoBackends/OGL/SamplerCache.h
AgeCommit message (Expand)Author
2026-01-25Remove unused importsMartino Fontana
2023-02-10VideoCommon: add constant value to set the allowed maximum number of pixel sa...iwubcode
2023-01-31Implement AbstractGfx for OpenGLScott Mansell
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-01-27normalize common filenames in VideoBackends/OGLShawn Hoffman
2019-05-06Reformat repo to clang-format 7.0 rulesTechjar
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-08-22Remove NonCopyableJosJuice
2017-01-05specify custom brace style to fix unionsBhaaL
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-09-26Common: Move NonCopyable to its own headerLioncash
2015-09-22Move GL interface code out of the OpenGL video backend.Scott Mansell
2015-05-29OGL: Always use sampler objects.degasus
2015-05-25Add missing license headersTillmann Karras
2015-03-02TextureCache: load all mipmap levels from custom texturesdegasus
2014-02-20Fix more header sorting issues in VideoBackends/ (now check-includes clean).Pierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-10Replace all include guard ifdefs with "#pragma once"lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre