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Source
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Core
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VideoBackends
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OGL
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TextureCache.cpp
Age
Commit message (
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Author
2014-11-23
GeometryShaderGen: Declare the vertex array size.
Jules Blok
2014-11-23
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
Jules Blok
2014-11-23
TextureCache: Ensure that all render target textures have as many layers as t...
Jules Blok
2014-11-23
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
Jules Blok
2014-11-23
TextureCache: Force mono copies of the depth buffer.
Jules Blok
2014-11-23
TextureCache: Fix invalid cast.
Jules Blok
2014-11-23
VideoConfigDiag: Add stereoscopy options group.
Jules Blok
2014-11-23
TextureCache: Ignore the geometry shader if stereoscopy is disabled.
Jules Blok
2014-11-23
TextureCache: Set proper vertex limit in geometry shader.
Jules Blok
2014-11-23
TextureCache: Check the number of layers before reusing a texture.
Jules Blok
2014-11-23
TextureCache: Implement layered framebuffer support.
Jules Blok
2014-11-23
use GL_TEXTURE_2D_ARRAY for most of our textures
degasus
2014-11-13
Various formatting and consistency fixes
Stevoisiak
2014-10-26
OGL: Get rid of error macros
Lioncash
2014-10-24
TextureCache: Get rid of explicit deletes in SaveTexture
Lioncash
2014-08-19
msvc: resolve all warnings in VideoBackends/OGL.
Shawn Hoffman
2014-08-17
Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. Fixes s...
KScorp
2014-08-02
Move GLInterface around to remove VideoBackends dependency on DolphinWX
Pierre Bourdon
2014-07-29
Really get rid of the MSVC 2005 workaround completely
Lioncash
2014-07-18
Support Sampler binding in the shader.
Ryan Houdek
2014-04-12
OpenGL backend: remove useless header Globals.h.
magumagu
2014-03-25
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...
Tony Wasserka
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-03-09
clang-modernize -use-nullptr
Tillmann Karras
2014-02-28
Various changes suggested by cppcheck
Tillmann Karras
2014-02-26
remove (ATTR|VARY)(IN|OUT) macros
degasus
2014-02-20
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
Pierre Bourdon
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-01-21
OpenGL: remove small optimization
degasus
2014-01-17
[GLExtensions] Missed a couple USE_GLES3 compile time differences.
Ryan Houdek
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre
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