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path: root/Source/Core/VideoBackends/OGL/TextureCache.cpp
AgeCommit message (Expand)Author
2014-11-23GeometryShaderGen: Declare the vertex array size.Jules Blok
2014-11-23TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.Jules Blok
2014-11-23TextureCache: Ensure that all render target textures have as many layers as t...Jules Blok
2014-11-23TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.Jules Blok
2014-11-23TextureCache: Force mono copies of the depth buffer.Jules Blok
2014-11-23TextureCache: Fix invalid cast.Jules Blok
2014-11-23VideoConfigDiag: Add stereoscopy options group.Jules Blok
2014-11-23TextureCache: Ignore the geometry shader if stereoscopy is disabled.Jules Blok
2014-11-23TextureCache: Set proper vertex limit in geometry shader.Jules Blok
2014-11-23TextureCache: Check the number of layers before reusing a texture.Jules Blok
2014-11-23TextureCache: Implement layered framebuffer support.Jules Blok
2014-11-23use GL_TEXTURE_2D_ARRAY for most of our texturesdegasus
2014-11-13Various formatting and consistency fixesStevoisiak
2014-10-26OGL: Get rid of error macrosLioncash
2014-10-24TextureCache: Get rid of explicit deletes in SaveTextureLioncash
2014-08-19msvc: resolve all warnings in VideoBackends/OGL.Shawn Hoffman
2014-08-17Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. Fixes s...KScorp
2014-08-02Move GLInterface around to remove VideoBackends dependency on DolphinWXPierre Bourdon
2014-07-29Really get rid of the MSVC 2005 workaround completelyLioncash
2014-07-18Support Sampler binding in the shader.Ryan Houdek
2014-04-12OpenGL backend: remove useless header Globals.h.magumagu
2014-03-25BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...Tony Wasserka
2014-03-11Fixes spacing for "for", "while", "switch" and "if"Matthew Parlane
2014-03-09clang-modernize -use-nullptrTillmann Karras
2014-02-28Various changes suggested by cppcheckTillmann Karras
2014-02-26remove (ATTR|VARY)(IN|OUT) macrosdegasus
2014-02-20Fix more header sorting issues in VideoBackends/ (now check-includes clean).Pierre Bourdon
2014-02-18Convert all includes to relative paths.Lioncash
2014-01-21OpenGL: remove small optimizationdegasus
2014-01-17[GLExtensions] Missed a couple USE_GLES3 compile time differences.Ryan Houdek
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre