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Source
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Core
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VideoBackends
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OGL
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TextureConverter.h
Age
Commit message (
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Author
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2017-11-17
Remove old XFB logic
iwubcode
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-11-15
TextureCache: Rewrite EFB Copy control flow
degasus
2015-11-15
OGL-TextureConverter: Keep care about the global state ifself
degasus
2015-11-15
OGL: Remove TCache::Entry usage in TextureConverter
degasus
2015-11-06
VideoCommon: rename TextureCache to TextureCacheBase
Tillmann Karras
2015-09-22
Move GL interface code out of the OpenGL video backend.
Scott Mansell
2015-09-06
Move common EFB copy code into VideoCommon
Scott Mansell
2015-07-25
Video: respect stride of efb copies to xfb
booto
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre