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path: root/Source/Core/VideoBackends/OGL/main.cpp
AgeCommit message (Expand)Author
2018-10-20GLContext: Runtime selection of EGL/GLX on LinuxStenzek
2018-10-20GLContext: Use destructor instead of Shutdown() to cleanupStenzek
2018-10-20GLContext: Remove global context pointerStenzek
2018-10-20VideoBackends: Pass window system info from host on creationStenzek
2018-10-20GLContext: Use host connectionStenzek
2018-10-20Drop Host_GetRenderSurface and pass display to backendStenzek
2018-10-20Refactoring and cleanup of GLInterface (now GLContext)Stenzek
2018-09-28Core: Call InitBackendInfo before loading configStenzek
2018-06-30Mark all video backend names for translationTechjar
2018-05-26VideoConfig: Add a field for indicating logic op support in the backendStenzek
2018-03-10GLUtil: Encapsulate functions in a namespaceStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-02-11VideoConfig: Remove bForceCopyToRam fieldStenzek
2018-01-27VideoBackend: Remove PeekMessages methodStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2017-11-21VideoConfig: Remove bSupportsInternalResolutionFrameDumpsStenzek
2017-11-18VideoConfig: Make StereoMode an enum classLioncash
2017-11-17Software Backend: Force EFB/XFB to copy to ramiwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-08-01HiresTextures: Support loading BC7 (BPTC) from DDS filesStenzek
2017-07-05OGL: Support Quad-Buffered stereoscopy.Jules Blok
2017-04-29HiresTextures: Support parsing DDS files directlyStenzek
2017-04-25VideoConfigDiag: Move post-processing shader list to post processorStenzek
2017-04-07FileSearch: Namespace functions under the Common namespaceLioncash
2017-04-01OGL: Implement GPU texture decoding backendStenzek
2017-04-01VideoBackends: Add configuration field for GPU texture decodingStenzek
2017-04-01VideoBackends: Add support flag for compute shadersStenzek
2017-03-31OGL: Fix MSAA being forced to 1xStenzek
2017-03-15OGL: implement Bounding Box on systems w/o SSBOMichael Maltese
2017-03-14OGL: Remove support for NV_depth_buffer_float.Jules Blok
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-04VideoCommon: Eliminate static state in RendererStenzek
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2016-11-28OGL: Support full-resolution frame dumpingStenzek
2016-11-28VideoConfig: Add option for full-resolution frame dumpingStenzek
2016-10-01VideoCommon: Add config fields for multithreading and validation layersStenzek
2016-08-23OGL: Handle cases where reversed depth is already used.Jules Blok
2016-08-15OGL: Check for GL_DEPTH_CLAMP support.Jules Blok
2016-07-29VideoCommon: Make API_TYPE an enum classLioncash
2016-06-26VideoCommon: Drop GetConfigName.degasus
2016-06-26VideoBackends: Merge ShowConfig functions.degasus
2016-06-26VideoBackends: Merge Initialize and Shutdown functions.degasus
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-01-24OpcodeDecoder: Add namespaceLioncash
2016-01-12Fifo: Create a "Fifo" namespace.degasus
2016-01-06VideoConfig: Use "GFX.ini" for both D3D and OGL.degasus
2016-01-04Merge pull request #3434 from lioncash/enumMarkus Wick
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
2016-01-02OnScreenDisplay: Make CallbackType an enum classLioncash