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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
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Source
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Core
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VideoBackends
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Software
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SWOGLWindow.cpp
Age
Commit message (
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Author
2022-09-26
Software: Fix mipmaps and uneven strides in SWTexture
Pokechu22
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-11-09
Software: Migrate logging over to fmt
Lioncash
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-01-25
Decouple XFB scanout from presentation
Stenzek
2019-01-25
Remove old RasterFont classes
Stenzek
2018-10-20
GLContext: Use destructor instead of Shutdown() to cleanup
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
VideoBackends: Pass window system info from host on creation
Stenzek
2018-10-20
GLContext: Use host connection
Stenzek
2018-10-20
Refactoring and cleanup of GLInterface (now GLContext)
Stenzek
2018-03-10
GLUtil: Encapsulate functions in a namespace
Stenzek
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Software Backend: Fix xfb output and add vertical scaling support
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-01-07
VideoSW: Fix GL ES shader.
degasus
2016-10-01
Reorganise a ton of logs level
aldelaro5
2016-09-21
SWOGLWindow: Utilize the move constructor in PrintText
Lioncash
2016-09-21
SWOGLWindow: const correctness for ShowImage
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-12-20
VideoBackends: Simplify initialization and deinitialization of resources
Lioncash
2015-10-14
VideoSW: Use OpenGL Core context
degasus
2015-10-14
VideoSW: Split up OGL window handling
degasus