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path: root/Source/Core/VideoBackends/Software/SWRenderer.cpp
AgeCommit message (Expand)Author
2023-01-31Move ConfigChanged out of RenderBaseScott Mansell
2023-01-31Implement AbstractGfx for Software & NullScott Mansell
2023-01-31Move Presenting, Dumping and ImGui out of RendererScott Mansell
2023-01-31Refactor to remove virtual from RenderXFBToScreenScott Mansell
2022-12-11VideoCommon/PixelEngine: Refactor to class, move to Core::System.Admiral H. Curtiss
2022-04-16Software: Use new scissor logicPokechu22
2022-03-29Software: Implement pixel engine alpha read modePokechu22
2021-10-04VideoCommon: Abstract bounding boxTechjar
2021-08-30VideoBackends / VideoCommon: allow the ability to set debug names for shaders...iwubcode
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-05-24Software: Fix bad backbuffer sizePokechu22
2021-05-22VideoCommon: Split BBox* functions into common and backend implementation var...Techjar
2019-12-05VideoCommon/BoundingBox: Make interface for querying bounding box dataLioncash
2019-07-16VideoCommon: Remove unused MathUtil.h include from VideoCommon.hLioncash
2019-06-08Merge pull request #8049 from stenzek/cropConnor McLaughlin
2019-05-30VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()Lioncash
2019-05-04Merge pull request #7839 from ShFil119/impr/redundantLéo Lam
2019-04-30Remove redundant initializationFilip Gawin
2019-04-28Renderer: Adjust target rectangle in the base classStenzek
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-25Decouple XFB scanout from presentationStenzek
2019-01-25VideoBackends: Store a backbuffer 'scale'Stenzek
2019-01-25Remove old RasterFont classesStenzek
2019-01-25Renderer: Use imgui for drawing debug text and OSDStenzek
2018-12-04Renderer: Add backbuffer format to base classStenzek
2018-10-20GLContext: Remove global context pointerStenzek
2018-10-20Drop Host_GetRenderSurface and pass display to backendStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2017-12-01Merge pull request #6193 from stenzek/readbacksStenzek
2017-11-23OGL: Fix headless frame dumpingStenzek
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-19VideoBackends: Remove header inclusions made unnecessary with Hybrid XFBLioncash
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17Video Backends: Remove the right of the xfb region for games where theiwubcode
2017-11-17Software Backend: Fix xfb output and add vertical scaling supportiwubcode
2017-11-17Support frame and video dumping from VideoCommoniwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-06-11VideoConfig: Remove bRunningMerryMage
2017-06-03GameConfigLoader: Add GFX Game INI translationsMerryMage
2017-03-04VideoCommon: Move some common initialization logic to RenderBaseStenzek
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-23VideoBackendBase: Convert EFBAccessType into an enum classLioncash
2016-11-27Remove unnecessary ConfigManager includesLéo Lam
2016-11-04AVIDump: Add a struct for the state.degasus