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release-prep-2412
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GameCube and Wii emulator
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Source
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Core
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VideoBackends
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Software
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SWRenderer.h
Age
Commit message (
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Author
2023-01-31
Implement AbstractGfx for Software & Null
Scott Mansell
2023-01-31
Refactor to remove virtual from RenderXFBToScreen
Scott Mansell
2022-04-16
Software: Use new scissor logic
Pokechu22
2021-10-04
VideoCommon: Abstract bounding box
Techjar
2021-08-30
VideoBackends / VideoCommon: allow the ability to set debug names for shaders...
iwubcode
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-05-24
Software: Fix bad backbuffer size
Pokechu22
2021-05-22
VideoCommon: Split BBox* functions into common and backend implementation var...
Techjar
2019-06-08
Merge pull request #8049 from stenzek/crop
Connor McLaughlin
2019-05-30
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
Lioncash
2019-04-28
Renderer: Adjust target rectangle in the base class
Stenzek
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-25
Decouple XFB scanout from presentation
Stenzek
2019-01-25
Remove old RasterFont classes
Stenzek
2018-10-20
GLContext: Remove global context pointer
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-19
VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Lioncash
2017-11-17
Add support for hybrid XFB
iwubcode
2017-07-30
General: Remove unnecessary semicolons
Lioncash
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-03-04
VideoCommon: Move some common initialization logic to RenderBase
Stenzek
2016-10-10
AVIDump: Move CoreTiming into caller.
degasus
2016-10-08
Renderer: Merge screenshot logic into VideoCommon.
degasus
2016-10-03
VideoCommon: Minor changes
Shawn Hoffman
2016-09-24
Software: Clean out unnecessary includes/fwd decls
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-06
VideoSW: Use more VideoCommon
degasus
2015-10-14
VideoSW: Split up OGL window handling
degasus
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2014-08-10
Software: Fix function casing in SWRenderer
Lioncash
2014-07-17
Fixed Frame dumping in VideoSoftware.
Scott Mansell
2014-03-29
Remove all trailing whitespaces from our codebase.
Pierre Bourdon
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-17
Second and final pass of clearing out tabs.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2014-01-21
Finally Merge branch 'videosoftware-xfb'
Scott Mansell
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre