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path: root/Source/Core/VideoBackends/Software/TextureCache.h
AgeCommit message (Expand)Author
2019-04-21Replace EFBRectangle/TargetRectangle with MathUtil::RectangleStenzek
2019-04-21TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copiesStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-11-07TextureCache: Implement deferred/batched EFB copiesStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2017-12-06VideoCommon: Drop now unused efb2tex matrix generation.degasus
2017-12-02VideoBackends: Use VideoCommon shader generators for efb2tex copies.Markus Wick
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-17HybridXFB: Fix lint errorsiwubcode
2017-11-17Software Backend: Fix xfb output and add vertical scaling supportiwubcode
2017-11-17Add support for hybrid XFBiwubcode