summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software
AgeCommit message (Expand)Author
2017-06-18AbstractTexture: Add missing includes (and remove unnecessary ones)Lioncash
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode
2017-06-11VideoConfig: Remove bRunningMerryMage
2017-06-03GameConfigLoader: Add GFX Game INI translationsMerryMage
2017-05-28upgrade to Windows SDK 10.0.15063.0BhaaL
2017-05-25Migrate to Visual Studio 2017.Pierre Bourdon
2017-04-29TextureCache: Support compressed textures and pass pitch/size to uploadStenzek
2017-04-29HiresTextures: Support parsing DDS files directlyStenzek
2017-04-12VideoBackends: Support updated texture encoding shader generatorsStenzek
2017-04-01VideoBackends: Add configuration field for GPU texture decodingStenzek
2017-04-01VideoBackends: Add support flag for compute shadersStenzek
2017-03-14OGL: Remove support for NV_depth_buffer_float.Jules Blok
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-08Merge pull request #4999 from stenzek/renderer-staticsMarkus Wick
2017-03-04VideoCommon: Move last EFB scale handling to CalculateTargetSizeStenzek
2017-03-04VideoCommon: Move some common initialization logic to RenderBaseStenzek
2017-03-03Common: Move byte swapping utilities into their own headerLioncash
2017-03-01CMakeLists: Normalize whitespaceLioncash
2017-02-24OGL: Add support for glDepthRangedNV to handle oversized depth ranges.Jules Blok
2017-02-18VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptrLioncash
2017-02-08OpcodeDecoding: Convert #defines into enum constantsLioncash
2017-02-03FramebufferManagerBase: Return a std::pair from GetTargetSizeLioncash
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-23VideoBackendBase: Convert EFBAccessType into an enum classLioncash
2017-01-07VideoSW: Fix GL ES shader.degasus
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-23Merge pull request #4224 from lioncash/tcacheMat M
2016-12-14VideoSoftware: Don't drop least significant bit of 5-bit blue channelsStenzek
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-12-06Common: Add alignment headerLéo Lam
2016-11-28VideoConfig: Add option for full-resolution frame dumpingStenzek
2016-11-27Remove unnecessary ConfigManager includesLéo Lam
2016-11-04AVIDump: Add a struct for the state.degasus
2016-10-11VideoSW: Use VideoCommon frame dumping.degasus
2016-10-11Merge pull request #4337 from degasus/framedumpMarkus Wick
2016-10-11Fix building with PCH disabled.Rohit Nirmal
2016-10-10AVIDump: Move CoreTiming into caller.degasus
2016-10-10Merge pull request #4326 from degasus/framedumpMarkus Wick
2016-10-08Renderer: Merge screenshot logic into VideoCommon.degasus
2016-10-08Remove Frameskipanthony
2016-10-03VideoCommon: Minor changesShawn Hoffman
2016-10-02Merge pull request #4240 from lioncash/includeshuffle2
2016-10-02Merge pull request #4245 from aldelaro5/logs-levels-changesMat M
2016-10-01Reorganise a ton of logs levelaldelaro5
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-10-01VideoCommon: Add config fields for multithreading and validation layersStenzek
2016-09-24Software: Clean out unnecessary includes/fwd declsLioncash