| Age | Commit message (Expand) | Author |
|---|---|---|
| 2018-08-29 | Vulkan: Drop usage of VK_NV_glsl extension | Stenzek |
| 2018-06-02 | Externals: Update glslang to upstream commit 32d3ec3 | Stenzek |
| 2018-04-12 | Reformat all the things! | spycrab |
| 2017-10-11 | Vulkan: Use VK_NV_glsl extension where available, and skip glslang | Stenzek |
| 2017-09-03 | Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" | Stenzek |
| 2017-07-30 | Vulkan: Use VK_NV_glsl extension where available, and skip glslang | Stenzek |
| 2017-06-15 | Add a namespace to OpenFStream | JosJuice |
| 2017-04-01 | Vulkan: Compute shader support | Stenzek |
| 2016-12-04 | Vulkan: Support binding texel buffers in UtilityShaderDraw | Stenzek |
| 2016-09-30 | Vulkan: Amend header includes | Lioncash |
| 2016-10-01 | Implement experimental Vulkan backend | Stenzek |
