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path: root/Source/Core/VideoBackends/Vulkan/StateTracker.h
AgeCommit message (Expand)Author
2026-01-17Fix various typos and spelling mistakesSintendo
2023-06-28VideoBackends: support multiple compute images for some backends (D3D, OGL, V...iwubcode
2023-02-10VideoCommon: add constant value to set the allowed maximum number of pixel sa...iwubcode
2023-01-31Cleanup headersScott Mansell
2022-10-16VideoBackends:Vulkan: Allocate descriptor pools as neededRobin Kertels
2022-09-19VideoBackends:Vulkan: Dynamic vertex loader supportTellowKrinkle
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-25Vulkan: Don't bind last descriptor set if bounding box is unsupportedStenzek
2018-12-04Use main buffers for utility drawsStenzek
2018-11-07Vulkan: Submit fewer command buffers in deferred EFB copies modeStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-09-11Renderer: Move depth state to VideoCommon and seperate from bpmemStenzek
2017-07-30Vulkan: Uber shader supportStenzek
2017-07-30Vulkan: Move shader/pipeline-related methods to ShaderCacheStenzek
2017-07-20Vulkan: Reload pipeline cache when relevant host config changesStenzek
2017-04-18Vulkan: Use BlendingState from VideoCommonStenzek
2017-02-01LightingShaderGen: Remove unnecessary includesLioncash
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2016-12-04Vulkan: Differentiate between descriptor set layouts and bind pointsStenzek
2016-11-30Vulkan: Allow re-use of uniform buffers when doing per-stage uploadsStenzek
2016-11-30Vulkan: Fix case where uniforms could be overwrittenStenzek
2016-11-28Vulkan: Implement a pipeline UID cacheStenzek
2016-11-03Vulkan: Remove parameters/members of single-instance classesStenzek
2016-09-30Vulkan: Amend header includesLioncash
2016-10-01Vulkan: Use render-pass based clears where possibleStenzek
2016-10-01Implement experimental Vulkan backendStenzek