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Vulkan
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VKTexture.cpp
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Commit message (
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Author
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-07-21
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
iwubcode
2023-06-18
Video: fix Vulkan RGBA10_2 format to the actual most common one (used as swap...
Filoppi
2023-06-09
Merge pull request #11859 from iwubcode/backend-multi-output
Admiral H. Curtiss
2023-06-08
Video: add R10B10G10A2 and R16G16B16A16F texture types (needed by PR 11850)
Filoppi
2023-06-03
VideoBackends: add support to allow rendering to multiple output textures
iwubcode
2023-02-17
Android: Fix armeabi-v7a build
JosJuice
2023-02-09
Merge pull request #11522 from phire/KillRendererWithFire
Scott Mansell
2023-02-01
Merge pull request #11501 from iwubcode/abstract_texture_load_specify_layer
Scott Mansell
2023-01-31
Implement AbstractGfx for Vulkan
Scott Mansell
2023-01-27
VideoBackends: add a way to load data into a specific level AND layer, defaul...
iwubcode
2023-01-27
VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer, ...
iwubcode
2022-10-23
VideoBackends:Vulkan: Use VMA for stream buffer
Robin Kertels
2022-10-23
VideoBackends:Vulkan: Use VMA for staging buffers
Robin Kertels
2022-09-30
VideoBackends:Vulkan: Workaround slow vkCmdCopyImageToBuffer on QCom driver
Robin Kertels
2022-01-31
VKTexture: Only set texture name if supported
OatmealDome
2022-01-31
Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
OatmealDome
2022-01-03
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it
JosJuice
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-08-30
VideoBackends / VideoCommon: allow the ability to set debug names for shaders...
iwubcode
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-01-27
normalize common filenames in VideoBackends/Vulkan
Shawn Hoffman
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-11-09
Vulkan: Migrate logging over to fmt
Lioncash
2020-11-03
Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386
Ganael Laplanche
2019-10-02
Vulkan: Add strict flag to memory type selection
Stenzek
2019-07-31
Vulkan: Use correct aspect for D24S8 textures
Stenzek
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-03-15
Use proper view type of framebuffer images
Dzmitry Malyshau
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-25
Vulkan: Move texture upload buffer to ObjectCache
Stenzek
2018-11-12
Vulkan: Fix incorrect fence being assigned to staging texture
Stenzek
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-07-19
VideoBackends: Support D24S8 abstract texture format
Stenzek
2018-04-12
Reformat all the things!
spycrab
2018-03-16
Assert: Remove unused parameter from DEBUG_ASSERT
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
AbstractTexture: Add support for depth textures/formats
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-01-26
Vulkan: Fix waiting on non-existant fence when reading back
Stenzek
2018-01-26
AbstractTexture: Fix crash in Vulkan backend when freeing texture
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-11
Vulkan: Move render pass management to ObjectCache
Stenzek
2017-11-22
Vulkan: Drop StagingTexture2D class as it is now duplicated functionality
Stenzek
2017-11-22
AbstractTexture: Drop slow map readback path
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
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