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path: root/Source/Core/VideoBackends/Vulkan
AgeCommit message (Expand)Author
2025-08-23VideoBackends / VideoCommon: rename member variables in RenderState to be con...iwubcode
2025-08-17VideoBackends: allow custom pixel uniforms to be passed to the vertex shader ...iwubcode
2025-07-29VKPipeline: Don't include depth clamp control struct when not supportedCrossVR
2025-07-29DriverDetails: Disable depth_clamp_control on AMD official driversCrossVR
2025-07-23Merge pull request #13100 from CrossVR/unrestricted-depth-rangeJules Blok
2025-07-21Vulkan: Fix present semaphores reuseMartino Fontana
2025-07-21Vulkan: Add support for unrestricted depth range.CrossVR
2025-06-14Source: Remove redundant lambda parameter listsDr. Dystopia
2025-06-09Merge pull request #13658 from jordan-woyak/vk-present-done-raceJMC47
2025-06-07Merge pull request #13522 from tygyh/Enforce-overriding-destructor-style-Core...Jordan Woyak
2025-05-13Vulkan: Eliminate m_last_present_done flag.Jordan Woyak
2025-05-01Make overriding explicit and remove redundant virtual specifiers on overridin...Dr. Dystopia
2025-04-30VideoBackends/Vulkan: Use WorkQueueThreadSP for swap commands.Jordan Woyak
2025-03-17Enable anisotropic filtering when the game requests itPokechu22
2025-03-15Merge pull request #13181 from tygyh/Replace-'reinterpret_cast'JosJuice
2025-03-09VideoCommon: Move backend_info out of VideoConfig struct.Jordan Woyak
2025-01-08Vulkan: Only attempt to create a CAMetalLayer on macOSOatmealDome
2025-01-01Simplify `std::find_if` with `Common::Contains`mitaclaw
2024-12-26Merge pull request #13116 from mitaclaw/ranges-modernization-8-trivial-ofJMC47
2024-12-15Modernize `std::any_of` with rangesmitaclaw
2024-12-03VKSwapChain: Always use surface formats with a normal sRGB color space if not...OatmealDome
2024-11-08Replace 'reinterpret_cast' with 'static_cast'Dr. Dystopia
2024-10-05VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2TellowKrinkle
2024-10-05Merge pull request #13050 from TellowKrinkle/HKIsNotMVKJMC47
2024-10-02VideoBackends:Vulkan: Wait until we've confirmed a successful AcquireNextImag...TellowKrinkle
2024-10-02VideoBackends:Vulkan: Don't try to present if swapchain acquire failedTellowKrinkle
2024-09-05VideoBackends:Vulkan: Use Vulkan 1.2 driverID to detect MoltenVKTellowKrinkle
2024-09-05VideoBackends:Vulkan: Consolidate feature checking into one structTellowKrinkle
2024-08-28vulkan: Add line number to vulkan error loggerAli Homafar
2024-07-06Properly link against xxhashTellowKrinkle
2024-06-22Migrate Vulkan-Headers to submodule and update to v1.3.288Luis Condes Diaz
2024-05-21Merge pull request #12537 from TellowKrinkle/MTLSubgroupAdmiral H. Curtiss
2024-04-04Fix out of bounds accesses for invalid vertex component formatsPokechu22
2024-01-28VideoCommon: Post to analytics when bug is overriddenTellowKrinkle
2024-01-28VideoBackends:Multiple: Split up BUG_BROKEN_SUBGROUP_OPSTellowKrinkle
2024-01-05VKGfx: Don't panic for VK_SUBOPTIMAL_KHRMartino Fontana
2024-01-03Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android d...iwubcode
2023-12-21VideoCommon: revert max pixel shader samplers back to 8 for Android devices.iwubcode
2023-12-17Merge pull request #12370 from iwubcode/more_samplersMai
2023-12-15VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...iwubcode
2023-12-10VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, t...iwubcode
2023-12-09VideoCommon: Use std::span for BoundingBox::Write()Lioncash
2023-11-26Vulkan: use EnumMap for blend factor luts (NFC)Tillmann Karras
2023-10-06VideoCommon: avoid Vulkan validation errors when custom shader ubo isn't set upiwubcode
2023-10-06VideoBackends / VideoCommon: add new uniform buffer object for custom shader ...iwubcode
2023-07-21VideoBackends: add support for cube maps for OGL, Vulkan, and D3Diwubcode
2023-07-01Merge pull request #11923 from iwubcode/multi-texture-compute-supportAdmiral H. Curtiss
2023-06-29VKGfx: Add parentheses around ambiguous if statements.Admiral H. Curtiss
2023-06-28VideoBackends: support multiple compute images for some backends (D3D, OGL, V...iwubcode
2023-06-19Video: implement color correction to match the NTSC and PAL color spaces (and...Filoppi