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path: root/Source/Core/VideoBackends/Vulkan
AgeCommit message (Expand)Author
2018-10-28Vulkan: Add missing increment of draw call countStenzek
2018-10-20VideoBackends: Pass window system info from host on creationStenzek
2018-10-20Renderer: Pull dimensions from GLInterface/SwapchainStenzek
2018-10-20Drop Host_GetRenderSurface and pass display to backendStenzek
2018-10-20Update to Visual Studio's default Windows SDKTillmann Karras
2018-08-29Vulkan: Drop usage of VK_NV_glsl extensionStenzek
2018-07-19FramebufferManager: Dynamic selection of EFB depth formatStenzek
2018-07-19VideoBackends: Support D24S8 abstract texture formatStenzek
2018-06-30Mark all video backend names for translationTechjar
2018-06-04Merge pull request #7027 from leoetlino/cleanupLéo Lam
2018-06-02Externals: Update glslang to upstream commit 32d3ec3Stenzek
2018-05-30Remove old GCC version checksLéo Lam
2018-05-26VideoConfig: Add a field for indicating logic op support in the backendStenzek
2018-05-22EFB2RAM: Apply copy filter as a float coefficient after samplingStenzek
2018-05-21Vulkan/PostProcessing: Make file-scope std::string instances const char arraysLioncash
2018-05-17Merge pull request #6743 from stenzek/faster-disabled-copy-filterMarkus Wick
2018-05-11D3D/Vulkan: Fix incorrect clamp in EFB RAM copyStenzek
2018-05-03TextureConversionShader: Don't sample from adjacent rows when not neededStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-04-16Common/Logging/Log: Wrap GENERIC_LOG macro's body in do { } while (0)Lioncash
2018-04-12Reformat all the things!spycrab
2018-04-02Vulkan/CMakeLists: Migrate off add_dolphin_libraryLioncash
2018-03-28VideoCommon/Vulkan: Explicitly link in xxhashLioncash
2018-03-26Implement "Skip" ubershader modeStenzek
2018-03-21[UI] Remove experimental tag from VulkanHelios747
2018-03-16Use __func__ instead of __FUNCTION__ where applicableLioncash
2018-03-16Assert: Remove unused parameter from DEBUG_ASSERTLioncash
2018-03-14Assert: Uppercase assertion macrosLioncash
2018-03-14Vulkan: Provide a more accurate method of detecting drivers/vendorsStenzek
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-03-10VKShader: Fix incorrect loading of binary shadersStenzek
2018-03-10VKPipeline: Fix render pass and add pipeline layout fieldsStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01AbstractTexture: Add support for depth textures/formatsStenzek
2018-03-01AbstractTexture: Support multisampled abstract textureStenzek
2018-03-01VideoBackends: Restore the framebuffer as part of the API stateStenzek
2018-03-01Vulkan: Fix broken post-processingStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2018-02-20Renderer: Handle resize events on-demand instead of pollingStenzek
2018-02-20BPFunctions: Move upscaling of scissor rect to VideoCommonStenzek
2018-02-20BPFunctions: Move GX viewport conversion to VideoCommonStenzek
2018-02-14Vulkan: Remove redundant YUYV conversion shadersStenzek
2018-02-11VideoConfig: Remove bForceCopyToRam fieldStenzek
2018-02-07Merge pull request #6334 from stenzek/startupAnthony
2018-02-07Merge pull request #6333 from stenzek/vulkan-transitionAnthony
2018-01-29Merge pull request #6303 from TraceBullet/auto-adjust-window-sizeStenzek
2018-01-27VideoBackend: Remove PeekMessages methodStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-26Fix Auto-Adjust Window Size option making the window too largeTraceBullet