index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
/
Vulkan
Age
Commit message (
Expand
)
Author
2019-10-31
Vulkan: Exclusive fullscreen support via VK_EXT_full_screen_exclusive
Stenzek
2019-10-31
Vulkan: Explicitly enable VK_KHR_get_physical_device_properties2
Stenzek
2019-10-31
Vulkan: Allow runtime querying of enabled extensions
Stenzek
2019-10-02
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
Stenzek
2019-10-02
Vulkan: Add strict flag to memory type selection
Stenzek
2019-07-31
Vulkan: Use correct aspect for D24S8 textures
Stenzek
2019-07-19
Merge pull request #8249 from lioncash/rect
Connor McLaughlin
2019-07-18
Vulkan: Use reversed depth range in viewport
Stenzek
2019-07-16
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
Lioncash
2019-07-10
VideoCommon/Statistics: Rename stats global to g_stats
Lioncash
2019-07-10
VideoCommon/Statistics: Normalize statistic variable names
Lioncash
2019-06-17
VideoBackends/Vulkan: Use nested namespace specifiers where applicable
Lioncash
2019-06-08
Vulkan: Display a warning when using MoltenVK on HS and earlier
Stenzek
2019-06-01
Common/CommonFuncs: Remove now-unneccessary ArraySize function
Lioncash
2019-05-31
VideoVulkan/CMakeLists: Specify headers in target sources
Lioncash
2019-05-30
VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
Lioncash
2019-05-30
VideoVulkan/ShaderCompiler: Use a std::optional instead of bool+out variable
Lioncash
2019-05-30
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
Lioncash
2019-05-09
bbox minor fx
weihuoya
2019-05-04
Replace MathUtil::Clamp with std::clamp
Léo Lam
2019-04-28
Vulkan: Don't set a negative offset in scissor rect
Stenzek
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-04-01
Vulkan: Prevent submission of command buffer with open queries
Stenzek
2019-03-30
Vulkan: Fix crash when checking subgroup support on Mesa
Stenzek
2019-03-29
Vulkan: Fix library load failure on Android
Stenzek
2019-03-29
Vulkan: Simplify perf queries using vkGetQueryPoolResults
Stenzek
2019-03-29
Vulkan: Fix barrier validation layer errors for bounding box
Stenzek
2019-03-29
Vulkan: Fix validation layer error for unbound texture layouts
Stenzek
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-03-29
Merge pull request #7869 from stenzek/d3dcommon
Connor McLaughlin
2019-03-29
Vulkan: Support subgroup reduction operations via GL_KHR_shader_subgroup
Stenzek
2019-03-29
Vulkan: Use Common::DynamicLibrary
Stenzek
2019-03-25
VideoBackends: Scale bounding box rectangle in the pixel shader
Stenzek
2019-03-15
Use proper view type of framebuffer images
Dzmitry Malyshau
2019-03-09
FramebufferManager: Implement deferred EFB cache invalidation
Stenzek
2019-03-09
VideoConfig: Add SupportsPartialDepthCopies to backend info
Stenzek
2019-03-07
Revert "Vulkan: Show backend as Vulkan (MoltenVK) on macOS"
spycrab
2019-03-06
Vulkan: Show backend as Vulkan (MoltenVK) on macOS
spycrab
2019-02-28
VideoBackends: Fix GPU decoding of XFB buffers
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-02-15
Vulkan: Support runtime selection of WSI
Stenzek
2019-02-03
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
Jordan Woyak
2019-02-02
Merge pull request #7747 from stenzek/vulkan-shutdown
Tilka
2019-01-27
Vulkan: Move clear shader from Renderer to ShaderCache
Stenzek
2019-01-27
Vulkan: Move swapchain related members from Renderer to SwapChain
Stenzek
2019-01-27
Vulkan: Use device-local functions where possible
Stenzek
2019-01-27
Vulkan: Don't execute command buffer before shutting down
Stenzek
2019-01-27
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
Stenzek
2019-01-26
Vulkan: Set contents scale of Metal layer to screen factor
Stenzek
[next]