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Author
2015-03-16
Merge pull request #2222 from Tilka/fix_warnings
magumagu
2015-03-16
Fix warnings
Tillmann Karras
2015-03-15
quiet some warnings which appear on vs2015.
Shawn Hoffman
2015-03-08
GLX: fix memory leak
degasus
2015-03-08
Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia
Ryan Houdek
2015-03-08
Fix OpenGL ES 3.1 on non-Nvidia devices.
Ryan Houdek
2015-03-08
Merge pull request #2092 from Sonicadvance1/gles_occlusion_queries
Ryan Houdek
2015-03-02
Merge pull request #2164 from Armada651/cache-fix
Markus Wick
2015-03-02
ProgramShaderCache: Do plenty of error checking before writing shaders to the...
Jules Blok
2015-03-02
TextureCache: load all mipmap levels from custom textures
degasus
2015-03-01
Add missing newlines at EOF
Tillmann Karras
2015-02-25
Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Lioncash
2015-02-25
Formatting/Whitespace Cleanup
Stevoisiak
2015-02-24
Merge pull request #2089 from degasus/remove_disable_efb_copy
Pierre Bourdon
2015-02-24
VideoCommon: rename efb2tex and efb2ram
degasus
2015-02-24
OGL: support palette texture decoding
degasus
2015-02-24
Clean up the intrinsics #ifdef mess
Tillmann Karras
2015-02-21
Implement full occlusion queries for the Nexus 9.
Ryan Houdek
2015-02-21
[GLExtensions] Add support for NV_occlusion_query_samples.
Ryan Houdek
2015-02-21
D3D: Use the correct format when resolving the EFB depth texture.
Jules Blok
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-02-13
Change RunVertices' function arguments.
Ryan Houdek
2015-02-10
Merge pull request #1752 from Buddybenj/clean-up
magumagu
2015-02-08
D3D: Fixed crash rendering EFB textures with MSAA
mr.greywater
2015-02-04
Merge pull request #1904 from magumagu/d3d-allow-nooutput-adapter
skidau
2015-02-01
VideoBackends: set GLInterface to zero after deleting it
degasus
2015-01-31
OGL: Fix a memory leak that would occur every time a game is launched
Lioncash
2015-01-28
Silence -Wunused-variable warning.
Rohit Nirmal
2015-01-27
Fix D3D regression from PR1948.
magumagu
2015-01-27
Merge pull request #1966 from magumagu/unify-efb-encode
Markus Wick
2015-01-27
Merge pull request #1970 from magumagu/d3d-cleanup
Markus Wick
2015-01-27
Merge pull request #1948 from magumagu/remove-efb-cache
Markus Wick
2015-01-26
D3D: delete unnecessary code.
magumagu
2015-01-25
Make sure EFB2RAM buffer is wide enough for new coordinate system.
magumagu
2015-01-25
Remove some debugging junk.
magumagu
2015-01-25
Use linear sampling in ScaleByHalf mode.
magumagu
2015-01-25
Fix OpenGL coordinate computation.
magumagu
2015-01-25
Fix stupid mistake.
magumagu
2015-01-25
More work.
magumagu
2015-01-25
WIP.
magumagu
2015-01-25
PostProcessing: Move default pixel shader to PostProcessingShaderConfiguration.
Jules Blok
2015-01-25
PostProcessing: Add support for user-supplied anaglyph shaders.
Jules Blok
2015-01-25
Merge pull request #1920 from CarlKenner/fix3dxfb
skidau
2015-01-24
Clean Up
Benjamin Przybocki
2015-01-24
Coding style cleanup from the zfreeze merge
Lioncash
2015-01-24
Stop doing nastly shit to OpenGL stream buffers.
Scott Mansell
2015-01-23
Remove EFB to RAM cache, and simplify code.
magumagu
2015-01-24
Move Zfreeze code out individual backends into videoCommon
Scott Mansell
2015-01-23
Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalc
NanoByte011
2015-01-23
Make zfreeze use screenspace coordinates independant of IR.
Scott Mansell
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