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path: root/Source/Core/VideoBackends
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2014-09-08Rename Log2 and add IsPow2 to MathUtils for future useFiora
2014-09-05Merge pull request #972 from Sonicadvance1/fix-intel-windowsshuffle2
2014-09-05Revert "JIT64: optimize CA calculations"Fiora
2014-09-05Merge pull request #852 from FioraAeterna/optimizecacomex
2014-09-05Merge pull request #948 from comex/vao-fixcomex
2014-09-04TextureDecoder: Pass the TLUT address straight into the texture decoderJasper St. Pierre
2014-09-04TextureDecoder: Add an enum for the TLUT formatsJasper St. Pierre
2014-09-04VideoCommon: Remove support for decoding to ARGB texturesJasper St. Pierre
2014-09-04Work around Intel's failings with with buffer_storageSonicadvance1
2014-09-03OGL: Make rasters 2D array static in RasterFontLioncash
2014-09-03OGL: Fix constant casing in RasterFontLioncash
2014-09-03Don't switch to a vertex array object of 0.comex
2014-09-01msvc: remove some remnants of SDL and DSound from projects and general cleanup.Shawn Hoffman
2014-09-01Rename Log2 and add IsPow2 to MathUtils for future useFiora
2014-09-01VertexLoader: Change VtxDesc to use u64 instead of u32Pierre Bourdon
2014-08-30D3D: Clean up brace placementsLioncash
2014-08-30Get rid of C-style empty function parameter indicatorsLioncash
2014-08-28Merge pull request #882 from Sonicadvance1/fix-pp-blacknessRyan Houdek
2014-08-28Clear the texture used by PP shaders prior to use.Ryan Houdek
2014-08-26Unify three types of non-FIFO requests to the GPU thread around Common::Event...comex
2014-08-23Remove unused declarations.comex
2014-08-21Merge pull request #764 from magcius/new-nogui-2Lioncash
2014-08-19msvc: resolve all warnings in VideoBackends/OGL.Shawn Hoffman
2014-08-19msvc: resolve all warnings in VideoBackends/Software.Shawn Hoffman
2014-08-19Core: Remove UpdateFPSDisplayJasper St. Pierre
2014-08-19Core: Don't pass through a reference to the window handleJasper St. Pierre
2014-08-17Fixes PP-shaders on !Mesa targets.Ryan Houdek
2014-08-17Merge pull request #823 from KScorp/depthmatrixshadersPierre Bourdon
2014-08-17Merge pull request #790 from lioncash/ogl-cleanupLioncash
2014-08-17Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. Fixes s...KScorp
2014-08-16OGL: Removed some unnecessary preprocessor directives from Render.cpp.Lioncash
2014-08-16Merge pull request #797 from shuffle2/msvc-pchshuffle2
2014-08-15OGL: Get rid of an unnecessary WIN32 ifdef in main.cppLioncash
2014-08-15OGL: Add static to a function in NativeVertexFormatLioncash
2014-08-15OGL: Clean up parameters for some functions.Lioncash
2014-08-15OGL: Fix brace and body placementsLioncash
2014-08-14Windows: Use a shared precompiled header for dolphin code under Source/Shawn Hoffman
2014-08-13Change OpenGL's post processing to use the new VideoCommon PP object.Ryan Houdek
2014-08-13Add the VideoCommon PostProcessing class.Ryan Houdek
2014-08-10Software: Fix function casing in SWRendererLioncash
2014-08-10Software: Fix some if-statement body placementsLioncash
2014-08-10Software: Fix over-indentation of SetupQuad()Lioncash
2014-08-10Software: Apply static to some functionsLioncash
2014-08-10Software: Fix function casing in TextureEncoderLioncash
2014-08-10Software: Fix the formatting and function casing in Vec3.hLioncash
2014-08-10Software: Fix various brace styling errorsLioncash
2014-08-10Software: Make an enum into a static constant in DebugUtil.cppLioncash
2014-08-10Software: Make constants char_width and char_height private in RasterFontLioncash
2014-08-10Software: Get rid of an unnecessary format string in SWmain.cppLioncash
2014-08-08D3D: Remove an unnecessary call to Host_GetRenderWindowSize()Lioncash