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release-prep-2407
release-prep-2409
release-prep-2412
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release-prep-2506
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GameCube and Wii emulator
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path:
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Source
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Core
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VideoCommon
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Assets
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CustomAssetLibrary.h
Age
Commit message (
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Author
2025-08-22
VideoCommon: update shader asset to support both vertex and pixel shaders; re...
iwubcode
2025-06-06
VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded
iwubcode
2025-06-06
VideoCommon: rename GameTextureAsset into TextureAsset and make it only conta...
iwubcode
2025-06-06
VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for ...
iwubcode
2024-02-12
VideoCommon: make mesh asset data loadable by asset loader
iwubcode
2023-11-25
CustomAssetLibrary: Remove unnecessary qualifier in LoadInfo
Lioncash
2023-11-25
CustomAssetLibrary: Add virtual destructor
Lioncash
2023-10-10
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'...
iwubcode
2023-08-15
VideoCommon: asset load time is now stored as a chrono system_clock time, so ...
iwubcode
2023-07-16
VideoCommon: initialize load info variables
iwubcode
2023-07-09
VideoCommon: add material asset. A material is similar to other graphics eng...
iwubcode
2023-06-30
VideoCommon: add a pixel shader asset
iwubcode
2023-06-01
VideoCommon: add custom asset implementation and asset library that can load ...
iwubcode