| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-06-06 | VideoCommon: add resource manager and new asset loader; the resource manager... | iwubcode |
| 2025-06-06 | Core / VideoCommon: Remove original custom asset loader | iwubcode |
| 2025-04-30 | WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add singl... | Jordan Woyak |
| 2024-02-16 | Merge pull request #12457 from iwubcode/asset_memory_limit | Mai |
| 2024-02-12 | VideoCommon: make mesh asset data loadable by asset loader | iwubcode |
| 2023-12-21 | VideoCommon: handle asset memory going over reserved limit correctly by error... | iwubcode |
| 2023-10-10 | VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'... | iwubcode |
| 2023-07-09 | VideoCommon: add material asset. A material is similar to other graphics eng... | iwubcode |
| 2023-06-30 | VideoCommon: add a pixel shader asset | iwubcode |
| 2023-06-05 | VideoCommon: add additional locks around asset access and usage to ensure thr... | iwubcode |
| 2023-06-02 | VideoCommon: add multithreaded asset loader and define a texture asset | iwubcode |
