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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
release-prep-2609b
release-prep-2609b-2
stable
GameCube and Wii emulator
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path:
root
/
Source
/
Core
/
VideoCommon
/
Assets
/
DirectFilesystemAssetLibrary.h
Age
Commit message (
Expand
)
Author
2025-08-22
VideoCommon: update shader asset to support both vertex and pixel shaders; re...
iwubcode
2025-06-06
VideoCommon: watch texture pack folder for texture reloads (from dynamic inpu...
iwubcode
2025-06-06
VideoCommon: rename GameTextureAsset into TextureAsset and make it only conta...
iwubcode
2025-06-06
VideoCommon: move AssetMap to a types header file, so it can be pulled in wit...
iwubcode
2025-06-06
VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for ...
iwubcode
2024-02-12
VideoCommon: make mesh asset data loadable by asset loader
iwubcode
2023-10-10
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'...
iwubcode
2023-09-02
VideoCommon: add loading cube maps from DDS files and loading it into our cus...
iwubcode
2023-07-09
VideoCommon: add material asset. A material is similar to other graphics eng...
iwubcode
2023-06-30
VideoCommon: add a pixel shader asset
iwubcode
2023-06-05
VideoCommon: add additional locks around asset access and usage to ensure thr...
iwubcode
2023-06-02
VideoCommon: add an asset library that loads directly from the filesystem
iwubcode