| Age | Commit message (Expand) | Author |
| 2024-12-15 | Modernize `std::any_of` with ranges | mitaclaw |
| 2024-12-15 | Modernize `std::all_of` with ranges | mitaclaw |
| 2024-06-29 | VideoCommon: add ability to serialize a texture asset metadata to json | iwubcode |
| 2024-06-29 | VideoCommon: set individual texture asset filter/wrap values when loading fro... | iwubcode |
| 2024-06-29 | VideoCommon: update texture asset to properly set near sampler state value | iwubcode |
| 2024-05-31 | InputCommon / VideoCommon: update to use new JsonFromFile function | iwubcode |
| 2024-05-23 | Refactored Achievement Badges into Texture Layers | LillyJadeKatrin |
| 2024-02-16 | Merge pull request #12457 from iwubcode/asset_memory_limit | Mai |
| 2024-02-12 | VideoCommon: make mesh asset data loadable by asset loader | iwubcode |
| 2024-02-11 | VideoCommon: add functionality to prepare for a mesh asset that is loaded fro... | iwubcode |
| 2024-01-26 | Merge pull request #12532 from lioncash/json | Admiral H. Curtiss |
| 2024-01-26 | Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap | Mai |
| 2024-01-24 | ShaderAsset: Emplace value instances when possible in ToJson() | Lioncash |
| 2024-01-23 | VideoCommon: add function to serialize MaterialAsset to json | iwubcode |
| 2024-01-23 | VideoCommon: add a method to calculate a default value for ShaderAsset and an... | iwubcode |
| 2024-01-23 | VideoCommon: add function to serialize ShaderAsset to json | iwubcode |
| 2023-12-21 | VideoCommon: handle asset memory going over reserved limit correctly by error... | iwubcode |
| 2023-12-19 | VideoCommon: when loading a texture asset, set sampler to linear sampler if t... | iwubcode |
| 2023-12-17 | Merge pull request #12382 from iwubcode/shader_asset_default_value | Mai |
| 2023-12-12 | Merge pull request #12240 from iwubcode/material_asset_additional_properties | Mai |
| 2023-12-12 | VideoCommon: update shader asset to provide a variant default value | iwubcode |
| 2023-12-11 | CustomAssetLibrary: Remove unused GetAssetSize() function | Lioncash |
| 2023-12-11 | ShaderAsset: Mark ParseShaderProperties() as static | Lioncash |
| 2023-12-04 | VideoCommon: add additional data types (int, int2, float, bool, etc) as prope... | iwubcode |
| 2023-11-25 | CustomAssetLibrary: Remove unnecessary qualifier in LoadInfo | Lioncash |
| 2023-11-25 | CustomAssetLibrary: Add virtual destructor | Lioncash |
| 2023-10-16 | VideoCommon: use ToLower function in assets when parsing json, for proper loc... | iwubcode |
| 2023-10-16 | VideoCommon: add additional properties to ShaderAsset to support custom shade... | iwubcode |
| 2023-10-10 | VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'... | iwubcode |
| 2023-09-21 | fmt 10.0.0-10.1.1 compile fixes | get |
| 2023-09-05 | VideoCommon: add cubemap as a sampler target for shaders, add cubemap as a va... | iwubcode |
| 2023-09-04 | Merge pull request #12139 from iwubcode/more_shader_texture_properties | JMC47 |
| 2023-09-04 | Merge pull request #12136 from iwubcode/texture_metadata_struct | JMC47 |
| 2023-09-02 | VideoCommon: add loading cube maps from DDS files and loading it into our cus... | iwubcode |
| 2023-08-26 | VideoCommon: add additional texture sampler types to ShaderAsset | iwubcode |
| 2023-08-24 | VideoCommon: add TextureData structure that contains the raw texture data, a ... | iwubcode |
| 2023-08-18 | Merge pull request #12103 from iwubcode/asset_load_system_time | Admiral H. Curtiss |
| 2023-08-16 | VideoCommon: Fix std::filesystem::path encoding conversion | JosJuice |
| 2023-08-15 | VideoCommon: asset load time is now stored as a chrono system_clock time, so ... | iwubcode |
| 2023-07-16 | VideoCommon: fix some compiler warnings for CustomAsset. FreeBSD compiler co... | iwubcode |
| 2023-07-16 | VideoCommon: initialize load info variables | iwubcode |
| 2023-07-09 | VideoCommon: add material asset. A material is similar to other graphics eng... | iwubcode |
| 2023-06-30 | VideoCommon: add a pixel shader asset | iwubcode |
| 2023-06-20 | VideoCommon: move cached texture asset to 'CustomAsset' common code | iwubcode |
| 2023-06-12 | VideoCommon: don't treat incorrect aspect ratio or sizes that aren't a multip... | iwubcode |
| 2023-06-08 | VideoCommon: update DirectFilesystemAssetLibrary to not throw exceptions when... | iwubcode |
| 2023-06-08 | VideoCommon: add logging for loading texture assets | iwubcode |
| 2023-06-05 | VideoCommon: add additional locks around asset access and usage to ensure thr... | iwubcode |
| 2023-06-03 | VideoCommon: fix minor issue in C++ template | iwubcode |
| 2023-06-03 | Merge pull request #11879 from iwubcode/texture_data_load_nolevels | Admiral H. Curtiss |