| Age | Commit message (Expand) | Author |
| 2025-11-21 | VideoCommon: update ShaderAsset to use a vector of properties, this way we en... | iwubcode |
| 2025-11-21 | VideoCommon: update ShaderAsset to remove requirement of the code name being ... | iwubcode |
| 2025-11-06 | Common: Remove the string parameters from the HookableEvent interface. | Jordan Woyak |
| 2025-11-02 | Common: Make HookableEvent use non-static data. | Jordan Woyak |
| 2025-10-29 | MaterialAsset: Fix shadowed field | Joshua Vandaƫle |
| 2025-09-16 | Merge pull request #13895 from iwubcode/update_shader_asset | JMC47 |
| 2025-09-16 | Merge pull request #13889 from iwubcode/texture_and_sampler_asset | JMC47 |
| 2025-08-23 | VideoCommon: update material asset to support render state properties, suppor... | iwubcode |
| 2025-08-22 | VideoCommon: update shader asset to support both vertex and pixel shaders; re... | iwubcode |
| 2025-08-20 | VideoCommon: add TextureAndSamplerAsset, this asset contains both the raw tex... | iwubcode |
| 2025-06-06 | VideoCommon: remove 'GetByteSizeInMemory()' from custom asset, it is not need... | iwubcode |
| 2025-06-06 | VideoCommon: avoid race conditions with asset load/unload by moving the lock ... | iwubcode |
| 2025-06-06 | VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded | iwubcode |
| 2025-06-06 | VideoCommon: update CustomAsset's load time to be before the load occurs (thi... | iwubcode |
| 2025-06-06 | VideoCommon: watch texture pack folder for texture reloads (from dynamic inpu... | iwubcode |
| 2025-06-06 | VideoCommon: add resource manager and new asset loader; the resource manager... | iwubcode |
| 2025-06-06 | VideoCommon: rename GameTextureAsset into TextureAsset and make it only conta... | iwubcode |
| 2025-06-06 | VideoCommon: move AssetMap to a types header file, so it can be pulled in wit... | iwubcode |
| 2025-06-06 | VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for ... | iwubcode |
| 2025-06-06 | VideoCommon: change asset loading to return the number of bytes loaded instea... | iwubcode |
| 2025-06-06 | VideoCommon: add 'Unload' functionality to CustomAsset | iwubcode |
| 2025-06-06 | VideoCommon: add a handle to custom asset, this is an id that is only relevan... | iwubcode |
| 2025-06-06 | Core / VideoCommon: Remove original custom asset loader | iwubcode |
| 2025-05-03 | Common and VideoCommon: Change texture data from std::vector to Common::Uniqu... | Jordan Woyak |
| 2025-04-30 | WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add singl... | Jordan Woyak |
| 2025-03-09 | VideoCommon: Move backend_info out of VideoConfig struct. | Jordan Woyak |
| 2024-12-15 | Modernize `std::any_of` with ranges | mitaclaw |
| 2024-12-15 | Modernize `std::all_of` with ranges | mitaclaw |
| 2024-06-29 | VideoCommon: add ability to serialize a texture asset metadata to json | iwubcode |
| 2024-06-29 | VideoCommon: set individual texture asset filter/wrap values when loading fro... | iwubcode |
| 2024-06-29 | VideoCommon: update texture asset to properly set near sampler state value | iwubcode |
| 2024-05-31 | InputCommon / VideoCommon: update to use new JsonFromFile function | iwubcode |
| 2024-05-23 | Refactored Achievement Badges into Texture Layers | LillyJadeKatrin |
| 2024-02-16 | Merge pull request #12457 from iwubcode/asset_memory_limit | Mai |
| 2024-02-12 | VideoCommon: make mesh asset data loadable by asset loader | iwubcode |
| 2024-02-11 | VideoCommon: add functionality to prepare for a mesh asset that is loaded fro... | iwubcode |
| 2024-01-26 | Merge pull request #12532 from lioncash/json | Admiral H. Curtiss |
| 2024-01-26 | Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap | Mai |
| 2024-01-24 | ShaderAsset: Emplace value instances when possible in ToJson() | Lioncash |
| 2024-01-23 | VideoCommon: add function to serialize MaterialAsset to json | iwubcode |
| 2024-01-23 | VideoCommon: add a method to calculate a default value for ShaderAsset and an... | iwubcode |
| 2024-01-23 | VideoCommon: add function to serialize ShaderAsset to json | iwubcode |
| 2023-12-21 | VideoCommon: handle asset memory going over reserved limit correctly by error... | iwubcode |
| 2023-12-19 | VideoCommon: when loading a texture asset, set sampler to linear sampler if t... | iwubcode |
| 2023-12-17 | Merge pull request #12382 from iwubcode/shader_asset_default_value | Mai |
| 2023-12-12 | Merge pull request #12240 from iwubcode/material_asset_additional_properties | Mai |
| 2023-12-12 | VideoCommon: update shader asset to provide a variant default value | iwubcode |
| 2023-12-11 | CustomAssetLibrary: Remove unused GetAssetSize() function | Lioncash |
| 2023-12-11 | ShaderAsset: Mark ParseShaderProperties() as static | Lioncash |
| 2023-12-04 | VideoCommon: add additional data types (int, int2, float, bool, etc) as prope... | iwubcode |