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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
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release-prep-2603a
release-prep-2606
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path:
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Source
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Core
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VideoCommon
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AsyncShaderCompiler.cpp
Age
Commit message (
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Author
2025-02-05
Refactor: Make loop non-infinite instead in AsyncShaderCompiler.
Javier Martinez
2024-04-08
Core::GetState: Avoid Global System Accessor
mitaclaw
2022-06-10
Allow to interrupt shader precompilation by stopping emulation
Silent
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2020-08-22
name some threads
Shawn Hoffman
2019-01-25
ShaderCache: Use imgui for shader compilation dialog
Stenzek
2018-03-19
Merge pull request #6442 from stenzek/async-compiler-priority
Markus Wick
2018-03-17
ShaderCache: Implement compile priority
Stenzek
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-15
ShaderCache: Fix several issues in background shader compiling
Stenzek
2018-03-10
ShaderCache: Implement background shader compilation
Stenzek
2017-07-30
VideoBackends: Support a different number of threads for precompiling
Stenzek
2017-07-30
VideoCommon: Add AsyncShaderCompiler class implementation
Stenzek