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release-prep-2409
release-prep-2412
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release-prep-2506
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GameCube and Wii emulator
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Source
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Core
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VideoCommon
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BPFunctions.cpp
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Commit message (
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Author
2024-10-10
Modernize `std::sort` with ranges
mitaclaw
2024-08-20
Remove redundant semicolons
Dr. Dystopia
2023-08-22
Move SmallVector to Common
JosJuice
2023-02-09
Move UseVertexDepthRange() out of Renderer
Scott Mansell
2023-02-09
Move m_prev_efb_format into FramebufferManager
Scott Mansell
2023-02-09
Move xfb tracking and IR scaling out of RenderBase
Scott Mansell
2023-02-09
Refactor ClearRegion
Scott Mansell
2023-01-31
Fix warning about compare sign mismatch
Scott Mansell
2023-01-31
Split AbstractGfx out of Renderer
Scott Mansell
2022-04-16
VideoCommon: Rework scissor handling
Pokechu22
2022-04-16
VideoCommon: Remove bSupportsOversizedViewports
Pokechu22
2022-04-08
Round viewport coordinates when vertex rounding is enabled
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-05-05
Update zcompression format change TODO
Scott Mansell
2021-04-24
VideoCommon: Fix scissorOffset, handle negative value correctly
ezio1900
2021-03-06
Convert BPMemory to BitField and enum class
Pokechu22
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2019-07-16
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
Lioncash
2019-05-04
Replace MathUtil::Clamp with std::clamp
Léo Lam
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-03-10
Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-02-20
BPFunctions: Move upscaling of scissor rect to VideoCommon
Stenzek
2018-02-20
BPFunctions: Move GX viewport conversion to VideoCommon
Stenzek
2017-09-11
Renderer: Move cull mode to a rasterization state object
Stenzek
2017-09-11
Renderer: Move depth state to VideoCommon and seperate from bpmem
Stenzek
2017-09-03
Renderer: Change SetBlendState to accept a BlendingState
Stenzek
2017-09-03
RenderBase: Drop SetColorMask and SetLogicOpMode
Stenzek
2017-04-18
VideoCommon: Drop SetDitherMode()
Stenzek
2017-03-04
VideoCommon: Eliminate static state in Renderer
Stenzek
2016-11-27
Remove unnecessary ConfigManager includes
Léo Lam
2016-11-02
Core: Remove double newlines at the end of *_LOG messages.
Emmanuel Gil Peyrot
2016-08-21
VertexManagerBase: Get rid of static behavior
Lioncash
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-17
VideoCommon: Header cleanup
Lioncash
2015-11-02
VideoCommon: VertexManager -> VertexManagerBase
Tillmann Karras
2015-09-05
Cleanup and unify handling of efb copy stride.
Scott Mansell
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-02-24
VideoCommon: always enable efb copy
degasus
2014-12-15
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
Jules Blok
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-08-16
Removed warnings by assigning to bool
Charles Rozhon
2014-06-08
Fix the capitalization of "GameCube" throughout the project.
Paul Olszewski
2014-05-20
BPStructs: Consistently put the two shared copy args first
Jasper St. Pierre
2014-05-20
BPFunctions: Remove the rest of GetConfig
Jasper St. Pierre
2014-05-20
PixelShaderManager: Fizzle out fog changes when disabled here
Jasper St. Pierre
2014-05-20
BPFunctions: Remove use of a dumb method
Jasper St. Pierre
2014-05-20
BPFunctions: Remove an unused method
Jasper St. Pierre
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