index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
/
NativeVertexFormat.h
Age
Commit message (
Expand
)
Author
2018-05-16
Common/Hash: Namespace code under the Common namespace
Lioncash
2018-04-12
Reformat all the things!
spycrab
2017-08-22
Remove NonCopyable
JosJuice
2017-07-30
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
Stenzek
2016-06-26
Shader UID change: Only store the two bits of components we need.
Scott Mansell
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2015-11-24
NativeVertexFormat: Inline Initialize in contructor
degasus
2015-11-01
VideoCommon: flush vertex manager if components change
Tillmann Karras
2015-09-26
Common: Move NonCopyable to its own header
Lioncash
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-01-24
Stop doing nastly shit to OpenGL stream buffers.
Scott Mansell
2015-01-24
Move Zfreeze code out individual backends into videoCommon
Scott Mansell
2014-12-21
VideoCommon: split VertexLoaderBase from VertexLoader
degasus
2014-10-21
Add missing includes where headers depend on other headers having been includ...
comex
2014-09-28
Switch to an unordered_map as a micro-optimization.
comex
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-07-04
VideoCommon: Cache native vertex formats
degasus
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2014-01-31
PortableVertexFormat: use AttributeFormat for posmtx attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for texcoord attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for color attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for normal attribute format
degasus
2014-01-31
PortableVertexFormat: add a struct which hold all needed information for ever...
degasus
2014-01-30
NativeVertexFormat: swap unsigned / signed formats to match GX order
degasus
2014-01-15
VideoCommon: cleanup of "components" usage
degasus
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre