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Core
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VideoCommon
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PixelShaderManager.cpp
Age
Commit message (
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Author
2023-02-09
Make sure pixel shaders pick up Initial EFB Scale
Scott Mansell
2023-02-09
Lint fixes
Scott Mansell
2023-02-09
Move xfb tracking and IR scaling out of RenderBase
Scott Mansell
2022-12-27
VideoCommon/PixelShaderManager: Rename s_ variables.
Admiral H. Curtiss
2022-12-27
VideoCommon: De-globalize PixelShaderManager class.
Admiral H. Curtiss
2022-07-13
VideoCommon: Better driver bug handling
TellowKrinkle
2022-05-25
Common: Refactor PointerWrap
Dentomologist
2021-11-24
ConstantManager: Add logic ops to PixelShaderConstants
OatmealDome
2021-11-17
VideoCommon: Expose SamplerState to shaders
Pokechu22
2021-11-17
VideoCommon: Provide raw texdims to shaders
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-05-07
UberShaderPixel: always run indirect stage logic
Pokechu22
2021-05-07
Split TevStageIndirect::mid into matrix_index and matrix_id
Pokechu22
2021-03-06
Convert BPMemory to BitField and enum class
Pokechu22
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2019-06-01
Common/CommonFuncs: Remove now-unneccessary ArraySize function
Lioncash
2019-05-06
Reformat repo to clang-format 7.0 rules
Techjar
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2018-02-15
PixelShaderGen: Implement table-based fog range as in software renderer
Stenzek
2018-02-01
BPMemory: Handle fog configuration where both A and C are infinity/NaN
Stenzek
2018-01-05
Enable shader_framebuffer_fetch blend path on ubershaders
Jonathan Hamilton
2017-08-01
Ubershaders: Fix 6-bit color truncation not being applied
Stenzek
2017-07-30
ShaderGen: Implement pixel ubershaders
Stenzek
2017-03-04
VideoCommon: Move last EFB scale handling to CalculateTargetSize
Stenzek
2017-03-04
VideoCommon: Eliminate static state in Renderer
Stenzek
2016-12-10
ShaderManagers: Use aggregate initialization for some variables.
Lioncash
2016-11-02
Core: Remove double newlines at the end of *_LOG messages.
Emmanuel Gil Peyrot
2016-08-23
PixelShaderManager: Use signed integers for the depth range parameters.
Jules Blok
2016-06-26
VideoBackends: Merge Initialize and Shutdown functions.
degasus
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-04-09
PixelShaderGen: Move constant multiplication to constant generation.
degasus
2016-01-17
VideoCommon: Header cleanup
Lioncash
2015-06-06
VideoBackends: Allow the viewport to use the full depth range.
Jules Blok
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-18
VideoBackends: Clamp depth to uint24 range.
Jules Blok
2015-03-02
TextureCache: load all mipmap levels from custom textures
degasus
2015-02-28
PixelShaderManager: Remove unnecessary casts.
Lioncash
2015-01-23
Ensure that ZSlopes save/restore state correctly.
Scott Mansell
2015-01-23
Fixes Mario Tennis Gimmick Courts and adds support for FastDepthCalc
NanoByte011
2015-01-23
Make zfreeze use screenspace coordinates independant of IR.
Scott Mansell
2015-01-23
Cleanup and refactor of zfreeze port
NanoByte011
2015-01-23
Initial port of zfreeze branch (3.5-1729)
NanoByte011
2015-01-07
Fix indentation
Tillmann Karras
2014-09-21
GPU: Only load the relevant color components upon writes to the tev color reg...
Tony Wasserka
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-08-19
msvc: resolve all warnings in VideoCommon.
Shawn Hoffman
2014-06-19
PixelShader: remove the duplicated ppl constants
degasus
2014-06-19
VideoCommon: use the Light struct in XF memory
degasus
2014-05-20
PixelShaderManager: Fizzle out fog changes when disabled here
Jasper St. Pierre
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