index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
/
PixelShaderManager.cpp
Age
Commit message (
Expand
)
Author
2014-04-11
VideoBackend: remove unused config vars.
magumagu
2014-03-25
BPMemory: Use the new BitField class in two selected structures.
Tony Wasserka
2014-03-14
ConstantManager: Do not use single-element arrays.
Tony Wasserka
2014-03-14
PixelShaderGen: Store tex scale as an integer.
Tony Wasserka
2014-03-14
PixelShaderGen: Perform some of the fog calculations with integers.
Tony Wasserka
2014-03-14
PixelShaderGen: Use integer math for z textures.
Tony Wasserka
2014-03-14
ShaderGen: Store material uniforms as integers.
Tony Wasserka
2014-03-14
ShaderGen: Store light color uniforms as integers.
Tony Wasserka
2014-03-14
PixelShader: Store fog color as an integer.
Tony Wasserka
2014-03-14
PixelShaderGen: Change indirect texture matrix uniforms to use integers.
Tony Wasserka
2014-03-14
PixelShaderGen: Change the "alpha" uniform to use integers.
Tony Wasserka
2014-03-14
PixelShaderGen: Change the "colors" and "kcolors" uniforms to be integers.
Tony Wasserka
2014-03-14
PixelShaderGen: Use integer math for indirect tev stage texcoord calculation.
Tony Wasserka
2014-03-11
Fixes spacing for "for", "while", "switch" and "if"
Matthew Parlane
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-01-15
VideoCommon: cleanup of "components" usage
degasus
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre