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path: root/Source/Core/VideoCommon/RenderBase.h
AgeCommit message (Expand)Author
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-03-10Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}StateStenzek
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-03-10Move shader caches to VideoCommonStenzek
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01VideoCommon: Drop references to AbstractRawTextureStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek
2018-02-20Renderer: Handle resize events on-demand instead of pollingStenzek
2018-02-20BPFunctions: Move upscaling of scissor rect to VideoCommonStenzek
2018-02-20BPFunctions: Move GX viewport conversion to VideoCommonStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
2017-12-01Merge pull request #6193 from stenzek/readbacksStenzek
2017-11-23OGL: Fix headless frame dumpingStenzek
2017-11-22VideoCommon: Re-implement asynchronous frame dumpingStenzek
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17Video Backends: Remove the right of the xfb region for games where theiwubcode
2017-11-17Video Common: Improve texture dumping to work with fifoci andiwubcode
2017-11-17HybridXFB: Fix lint errorsiwubcode
2017-11-17Video Common: Use correct aspect ratio when saving screenshots / videoiwubcode
2017-11-17Video Common: Avoid 'presenting' duplicate frames by detecting when swapiwubcode
2017-11-17VideoCommon: Output gamma now comes from the xfb copyiwubcode
2017-11-17Video Common: Make auto IR work with HybridXFBiwubcode
2017-11-17Remove old XFB logiciwubcode
2017-11-17Support frame and video dumping from VideoCommoniwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-11-03Fix incorrect handling of auto IRJosJuice
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-09-11Renderer: Move depth state to VideoCommon and seperate from bpmemStenzek
2017-09-03Renderer: Change SetBlendState to accept a BlendingStateStenzek
2017-09-03RenderBase: Drop SetColorMask and SetLogicOpModeStenzek
2017-08-08Remove non-integer IRsJosJuice
2017-07-20ShaderGen: Pass host config to shader generation functionsStenzek
2017-04-24RenderBase: clean up UpdateDrawRectangleMichael Maltese
2017-04-18VideoCommon: Drop SetDitherMode()Stenzek
2017-04-11Merge pull request #5234 from lioncash/tupleMarkus Wick
2017-04-10Merge pull request #5008 from ligfx/aspectheuristicScott Mansell
2017-04-09RenderBase: Return a tuple from ConvertStereoRectangle instead of using out p...Lioncash
2017-04-09RenderBase: Return a tuple from CalculateTargetScale instead of using out par...Lioncash
2017-04-08RenderBase: const correctnessLioncash
2017-04-05VideoCommon: rework anamorphic widescreen heuristicMichael Maltese
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-09VideoCommon: Fix crash at startup with virtual XFB enabledStenzek
2017-03-04Android: Move screenshot waiting logic to RendererStenzek
2017-03-04VideoCommon: Store last window request width/heightStenzek
2017-03-04VideoCommon: Move last EFB scale handling to CalculateTargetSizeStenzek