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Core
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VideoCommon
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RenderBase.h
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Commit message (
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Author
2019-05-30
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
Lioncash
2019-04-28
Renderer: Adjust target rectangle in the base class
Stenzek
2019-04-28
Renderer: Adjust source rectangle when crop would draw off screen
Stenzek
2019-04-22
Merge pull request #8000 from stenzek/more-videocommon-cleanup
Connor McLaughlin
2019-04-21
Merge pull request #7965 from jordan-woyak/condvar-fixes
Connor McLaughlin
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
2019-04-21
TextureCache: Simplify XFB reconstruction
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-04-06
Minor changes to usages of std::condition_variable.
Jordan Woyak
2019-03-28
RenderBase: Add EFBHasAlphaChannel() helper
Stenzek
2019-03-23
Add imgui-based Netplay Chat
spycrab
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-25
Decouple XFB scanout from presentation
Stenzek
2019-01-25
VideoBackends: Store a backbuffer 'scale'
Stenzek
2019-01-25
RenderWidget: Hook up to ImGui
Stenzek
2019-01-25
Remove old RasterFont classes
Stenzek
2019-01-25
Renderer: Use imgui for drawing debug text and OSD
Stenzek
2019-01-25
RenderBase: Implement imgui rendering
Stenzek
2019-01-08
Always flush on swap
weihuoya
2018-12-04
Use main buffers for utility draws
Stenzek
2018-12-04
Renderer: Add backbuffer format to base class
Stenzek
2018-12-04
Renderer: Add a base Initialize() method to match Shutdown()
Stenzek
2018-10-20
Renderer: Pull dimensions from GLInterface/Swapchain
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-06-06
Add OSD message for Volume Hotkeys
master0fdisaster
2018-05-11
VideoCommon/RenderBase: Refactor OSD messages
spycrab
2018-05-09
RenderBase: Remove unused PixelPerfQuery enum
Lioncash
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-03-10
Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State
Stenzek
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
VideoCommon: Drop references to AbstractRawTexture
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-02-20
Renderer: Handle resize events on-demand instead of polling
Stenzek
2018-02-20
BPFunctions: Move upscaling of scissor rect to VideoCommon
Stenzek
2018-02-20
BPFunctions: Move GX viewport conversion to VideoCommon
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
VideoCommon: Re-implement asynchronous frame dumping
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
Video Common: Improve texture dumping to work with fifoci and
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Video Common: Use correct aspect ratio when saving screenshots / video
iwubcode
2017-11-17
Video Common: Avoid 'presenting' duplicate frames by detecting when swap
iwubcode
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