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path: root/Source/Core/VideoCommon/ShaderCache.h
AgeCommit message (Expand)Author
2023-04-19Common/LinearDiskCache: Move interface into Common namespaceLioncash
2023-02-09Apply suggestions from code reviewScott Mansell
2023-01-31Split out everying remaining from SwapScott Mansell
2022-09-19VideoCommon: Add separate pipeline usage for UberShadersTellowKrinkle
2022-06-16VideoCommon: Reduce duplicates of non-palette-requiring texture decode shadersTellowKrinkle
2021-10-13Fix all uninitialized variable warnings (C26495)Pokechu22
2021-07-28Convert ShaderHostConfig to BitFieldPokechu22
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2021-01-27rename Common/File to Common/IOFileShawn Hoffman
2020-05-25VideoCommon/ShaderGenCommon: Make template functions regular functionsLioncash
2019-07-14TextureCache: Support reinterpreting formats for VRAM texturesStenzek
2019-04-16ShaderCache: Utilize pipeline cache data where possibleStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-07-19FramebufferManager: Dynamic selection of EFB depth formatStenzek
2018-03-17ShaderCache: Implement compile priorityStenzek
2018-03-15ShaderCache: Fix several issues in background shader compilingStenzek
2018-03-11ShaderCache: Use a version number for pipeline UID cachesStenzek
2018-03-10ShaderCache: Implement background shader compilationStenzek
2018-03-10ShaderCache: Use memcmp for comparing pipeline UIDsStenzek
2018-03-10Move shader caches to VideoCommonStenzek