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Source
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Core
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VideoCommon
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BPStructs.cpp
Age
Commit message (
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Author
2009-07-15
Some minor changes to VideoCommon, improved SawWave sound, the denied sound i...
omegadox
2009-07-15
Code cleanup. Juggling rectangles. I'm about to investigate the problems with...
Nolan Check
2009-07-06
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and ...
LPFaint99
2009-06-29
Move to new Virtual XFB system which correctly handles games which store mult...
Nolan Check
2009-06-29
Grok EFB pixel format to determine whether render target has alpha, thus fixi...
Nolan Check
2009-06-28
Graphics: (faked) bounding box support. Helps some Paper Mario effects althou...
hrydgard
2009-06-28
Delete some obsolete junk, in zelda ucode and in gl plugin.
hrydgard
2009-06-22
revert last 2 commits
nakeee
2009-06-22
They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...
omegadox
2009-06-22
Some commenting and added some unknown cases to BPStructs, see: http://code.g...
omegadox
2009-06-15
Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real...
John Peterson
2009-06-04
Compile fix :p
Marcus Wanners
2009-06-04
Got rid of warning (see http://code.google.com/p/dolphin-emu/issues/detail?id...
Marcus Wanners
2009-04-15
revised how texture scaling is handled. it now works correctly when adding ou...
donkopunchstania
2009-04-08
Some commenting fixes and use INFO_LOG again.
omegadox
2009-04-07
More commenting.
omegadox
2009-04-06
More commenting and cleanup and added another BP Function.
omegadox
2009-04-06
Added separate log for DSP LLE.
XTra.KrazzY
2009-04-06
Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State R...
omegadox
2009-04-06
Direct3D9 plugin now uses BPFunctions and removed its BPStructs. Some cleanu...
omegadox
2009-04-05
VideoCommon: Fixed a case when in debug build.
omegadox
2009-04-05
Recoded and moved BPStucts to VideoCommon. Some cleanup in PixelShaderManage...
omegadox
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