| Age | Commit message (Expand) | Author |
|---|---|---|
| 2011-03-01 | More conversion from char * to std::string. | Glenn Rice |
| 2011-02-16 | Fix nowx Debug build. Yes, people use that\! | NeoBrainX |
| 2011-02-14 | Some work on changing comments, log messages, and variable and function names... | Glenn Rice |
| 2011-01-31 | Fix *BSD build. | Soren Jorvang |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-09 | some little optimizations and some cleaning. | Rodolfo Osvaldo Bogado |
| 2010-12-19 | reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep... | nitsuja- |
| 2010-12-15 | Make sure a few more directories exist when needed. Most package builders (i... | Glenn Rice |
| 2010-12-14 | When the gfx debugger is saving shaders make sure the directory exists. | Glenn Rice |
| 2010-12-05 | We effectively only have a single namespace for private header files, | Soren Jorvang |
| 2010-12-05 | Merged the D3D9 debugger into VideoCommon/VideoUICommon: | NeoBrainX |
