| Age | Commit message (Expand) | Author |
| 2011-03-16 | Fix the video software backend. (closes issue 4269) | sl1nk3.s |
| 2011-02-18 | Call Video_Prepare() before starting the CPU thread. | Soren Jorvang |
| 2011-02-17 | Big Fifo Commit Part2: Now the fifo is more stable than my first commit, so i... | Marcos Vitali |
| 2011-02-14 | Some work on changing comments, log messages, and variable and function names... | Glenn Rice |
| 2011-02-13 | - FIX RE0 GFX fifo errors :D | Marcos Vitali |
| 2011-02-13 | - Delete FIFO CriticalSection sFifoCritical for SAVE STATES. With the skid_au... | Marcos Vitali |
| 2011-02-13 | - Improve Fifo_Init() and Fifo_ExitLoop() for avoid Crashes when the emulatio... | Marcos Vitali |
| 2011-02-13 | - Reimplemented FifoReset in other way, only call to GPFifo::ResetGatherPipe(... | Marcos Vitali |
| 2011-02-10 | Experimental commit and one fix for my last commit. | Marcos Vitali |
| 2011-02-08 | Paused the video thread while a save state was being created or loaded. Perf... | skidau |
| 2011-02-08 | Speed back to dolpihn: - Revert Read16 CPRead fifo hack for fix RE0. This hac... | Marcos Vitali |
| 2011-02-02 | Remove the global namespace a bit and remove some dead code. | Soren Jorvang |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-30 | Fixed a small threading issue introduced by r6933 causing savestates to alway... | sl1nk3.s |
| 2011-01-29 | Improve for my last commit, also reset the VideoBuffer and Forget turn on GPR... | Marcos Vitali |
| 2011-01-29 | - Fixed Metroid Prime 2 "GFX FIFO: Unknown Opcode (0x%x).\n" This was happene... | Marcos Vitali |
| 2010-12-27 | Ops! Little fix for my prior commit. | Marcos Vitali |
| 2010-12-27 | More FIFO work, HACK Solution for extreme overflow on breakpoints. | Marcos Vitali |
| 2010-12-11 | BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 ... | Marcos Vitali |
| 2010-12-05 | First pass at dealing with different size_t/off_t sizes in C90 environments. | Soren Jorvang |
| 2010-11-28 | More FIFO work. I've implemented intelligent mechanism in GatherPipeBursted t... | Marcos Vitali |
| 2010-11-28 | In the command processor when FIFO_READ_POINTER is reading Is better return f... | Marcos Vitali |
| 2010-11-24 | Corrected the FIFO breakpoint clause in the FIFO loop. This fixes Super Monk... | skidau |
| 2010-11-23 | Quick FIFO fix for Donkey Kong Country Returns. Added a FIFO breakpoint chec... | skidau |
| 2010-08-04 | Fix saving states on mesa3d and clean up the handling of asynchronous requests | pierre |
| 2010-07-18 | Committing some cleanups by avindra: | NeoBrainX |
| 2010-06-24 | My first commit :D | Marcos Vitali |
| 2010-06-15 | Sorry, I forgot to implement LoWatermark code for SC, now both SC & DC are wo... | ayuanx |
| 2010-06-15 | I was wrong on the CPEnd issue, which reveals CPBreakpoint > CPEnd is possibl... | ayuanx |
| 2010-06-14 | Implemented accurate BP and accurate Watermark, this should eventually retire... | ayuanx |
| 2010-06-14 | Fixed GPFifo out of bounds by 32 bytes | ayuanx |
| 2010-06-13 | Revert r5681 | ayuanx |
| 2010-06-13 | Unleash the beast. | ayuanx |
| 2010-01-23 | Reverted the FIFO thread change | skidau |
| 2010-01-23 | Experimental FIFO thread. Speeds up the emulator by moving FIFO to its own t... | skidau |
| 2010-01-16 | Fixed a stupid error left by me. | ayuanx |
| 2010-01-14 | This could alleviate the suffering of dual core synchronization a bit. | ayuanx |
| 2010-01-13 | Fixes Issue 1997 | ayuanx |
| 2010-01-08 | 1. Expanded Framelimit range from 20 to 120 in case someone wants to run a li... | ayuanx |
| 2010-01-07 | 1. This should fix Issue 1625 (Bizarre Auto Frame Limit) | ayuanx |
| 2010-01-03 | What we should think about: | ayuanx |
| 2010-01-03 | Fixed Issue 1921 | ayuanx |
| 2010-01-02 | 1. Fixed the freeze issue in "Super Mario Galaxy" and other games, which was ... | ayuanx |
| 2009-12-31 | Sorry, this is the working fix for r4759 | ayuanx |
| 2009-12-31 | Fixed Issue 1711 (a bug that prevents some games from booting) | ayuanx |
| 2009-12-28 | Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a s... | sl1nk3.s |
| 2009-12-17 | Disabled thread synchronization check so the speed should be back, and theore... | ayuanx |
| 2009-12-16 | Since we have been employing the FIFO BP hack for so long time, at least let'... | ayuanx |
| 2009-11-12 | The WGP does not loop if the write pointer is set beyond the end of the fifo.... | donkopunchstania |
| 2009-10-21 | Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this... | sl1nk3.s |