| Age | Commit message (Expand) | Author |
| 2011-02-14 | Some work on changing comments, log messages, and variable and function names... | Glenn Rice |
| 2011-02-02 | Remove PluginSpecs.h. Merge the few needed enums from that file into Common.... | Glenn Rice |
| 2011-01-31 | Fix OS X build. | Soren Jorvang |
| 2011-01-24 | DX11 code maintenance, part 5: | NeoBrainX |
| 2010-11-26 | Minor change to ease video plugin merging. Made static NativeVertexFormat::Cr... | Jordan Woyak |
| 2010-11-15 | Changed macro for disallowing copy-ctor and =operator into an inheritable cla... | Jordan Woyak |
| 2009-09-13 | D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Me... | hrydgard |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | GFX: updated Dates, code formatting cleanup, code cleanup / organization, som... | omegadox |
| 2009-03-10 | A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in ... | hrydgard |
| 2009-02-28 | THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov... | hrydgard |
| 2009-02-28 | OGL plugin: +Autoscale option (attempts to remove borders, even without XFB).... | hrydgard |
| 2008-12-26 | moar cleanup | hrydgard |
| 2008-12-25 | just a bunch of random code cleanup i did on the train bored, plus a d3d impl... | hrydgard |
| 2008-12-08 | set svn:eol-style=native for **.h | bushing |
| 2008-11-23 | Optimize vertex loader with a mini JIT (only first step, more optimizations m... | hrydgard |
| 2008-10-28 | Make it possible to turn off the tiny vertex format setup JIT, may help macos... | hrydgard |
| 2008-10-27 | Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Re... | hrydgard |
| 2008-10-25 | Move moving things around and preparing for the next step (cached vertexloade... | hrydgard |
| 2008-10-25 | Move pipeline back into VertexLoader. Started work on VertexLoaderManager, wh... | hrydgard |
| 2008-10-25 | Include PluginSpecs.h so __cdecl is defined on non-Windows. | Maarten ter Huurne |
| 2008-10-25 | OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertex... | hrydgard |
| 2008-10-24 | Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVerte... | hrydgard |