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path: root/Source/Core/VideoCommon/Src/PixelShaderGen.cpp
AgeCommit message (Expand)Author
2011-06-10just a little cleanup to maintain minimal interfacesRodolfo Osvaldo Bogado
2011-06-04Allows DX9 shaders to be SM2 compatible again at the loss of accuracy. SM3 is...Sonicadvance1
2011-03-19Game-specific video settings:skidau
2011-02-05Split shader code generation for lighting into a separate file.donkopunchstania
2011-02-05Rework XF register loading a bit and change how registers are arranged in mem...donkopunchstania
2011-01-29If perspective divide is enabled and texture coordinate Z is 0 then leave tex...donkopunchstania
2011-01-29initial implementation of fog range adjust, I don't think is correct or work ...Rodolfo Osvaldo Bogado
2011-01-27Clean out the long since bit-rotted video profiling code.Soren Jorvang
2011-01-25second try, a compilable :) fix for issue 3976 and some optimizations to col...Rodolfo Osvaldo Bogado
2011-01-25buildfixShawn Hoffman
2011-01-25revert my optimizations until i fix some errors and really fix issue 3976Rodolfo Osvaldo Bogado
2011-01-24little fix for issue 3976.Rodolfo Osvaldo Bogado
2011-01-09some little optimizations and some cleaning.Rodolfo Osvaldo Bogado
2010-12-19fix Issue 3539Rodolfo Osvaldo Bogado
2010-12-19reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep...nitsuja-
2010-12-16Revert most stuff from r6517 and revert r6501.NeoBrainX
2010-12-05Fix the nogui build on linux. The software plugin config dialog should not b...Glenn Rice
2010-12-05First pass at dealing with different size_t/off_t sizes in C90 environments.Soren Jorvang
2010-12-05little fix for r6517Rodolfo Osvaldo Bogado
2010-12-04two fixes in this commit:Rodolfo Osvaldo Bogado
2010-12-01Change comparison in specular light function. Fixes issue 1258.donkopunchstania
2010-12-01Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Sma...donkopunchstania
2010-11-24DX11: Fix mipmaps. Someone forgot creating them at the proper time ;PNeoBrainX
2010-11-23Related FOG changes:gnick79
2010-10-23OpenGL plugin: Support for dual-source blending, CURRENTLY DISABLED. It doesn...Nolan Check
2010-10-21Put infrastructure in place so that other plugins may support dual-source ble...Nolan Check
2010-10-20DX11 plugin: Do destination-alpha in a single pass. No more drawing the same ...Nolan Check
2010-10-10a little bugfix and a small optimization.Rodolfo Osvaldo Bogado
2010-09-23i know still a lot to fix and much work to do but sometimes experiments are f...Rodolfo Osvaldo Bogado
2010-08-29Remove a bunch of freshly-obsolete codeNolan Check
2010-08-16long time no commits :).Rodolfo Osvaldo Bogado
2010-07-23Further *BSD portability.Soren Jorvang
2010-07-18big changes here:Rodolfo Osvaldo Bogado
2010-07-06little fix for error introduced in shader generator in R5842Rodolfo Osvaldo Bogado
2010-07-06cleanup + some eolzluisr142004
2010-07-02this is a pure optimization commit:Rodolfo Osvaldo Bogado
2010-06-29little fix for may last commitRodolfo Osvaldo Bogado
2010-06-29this commit is divided in 4 parts:Rodolfo Osvaldo Bogado
2010-06-14some fixes to my last commit and ....Rodolfo Osvaldo Bogado
2010-06-14fast fix for pixel shader compilation in dx11Rodolfo Osvaldo Bogado
2010-06-13Add a DX11 video plugin.NeoBrainX
2010-06-12Preparing stuff for DX11:NeoBrainX
2010-06-05HUGE commit :)Rodolfo Osvaldo Bogado
2010-05-27lets apply some mathematical magic:Rodolfo Osvaldo Bogado
2010-05-27ultra experimental commit. fixed tev functionality, now it must be almost per...Rodolfo Osvaldo Bogado
2010-05-23Rework the logic for avoiding lerp() in shader codepierre
2010-05-22Use symbolic names instead of numbers and bump cache versionpierre
2010-05-22Modify r5462 as requested by rodolfoosvaldobogadopierre
2010-05-22The result of the last texenv stage is used regardless of destination registerpierre
2010-05-17a little optimization in shaders constants setting , based on the same idea o...Rodolfo Osvaldo Bogado