| Age | Commit message (Expand) | Author |
| 2013-06-25 | PixelShaderManager: Revert code introduced mainly in revision 0fdeb81038d9. | NeoBrainX |
| 2013-04-25 | Merge 'master' into shader-uids-awesome. | NeoBrainX |
| 2013-04-24 | Formatting cleanup for VideoCommon. | Lioncash |
| 2013-04-17 | New license header introduced for DiscIO, AudioCommon, InputCommon, VideoComm... | Lioncash |
| 2013-04-07 | Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSo... | Lioncash |
| 2013-03-29 | PixelShaderGen: Some cleanups. | NeoBrainX |
| 2013-03-29 | PixelShaderManager: Disable constant cache (won't work in the non-UBO path of... | NeoBrainX |
| 2013-03-26 | Merge 'master' into shader-uids-awesome. | NeoBrainX |
| 2013-03-19 | Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. | lioncash |
| 2013-03-15 | Merge branch 'master' into GLSL-master | Ryan Houdek |
| 2013-03-15 | PixelShaderManager: Reload fog range adjustment shader constants upon viewpor... | NeoBrainX |
| 2013-01-28 | PixelShaderManager: Reduce number of redundant shader constant updates | NeoBrainX |
| 2013-01-28 | Add some code for generating a shader constant usage profile. | NeoBrainX |
| 2013-01-24 | Merge branch 'immediate-removal' into GLSL-master | degasus |
| 2013-01-22 | fix small dx9 slowdown | degasus |
| 2013-01-09 | Merge branch 'arb_framebuffer' into GLSL-master | degasus |
| 2013-01-08 | Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related ... | NeoBrainX |
| 2012-12-30 | Fix the last few warnings in Dolphin on my system. | Ryan Houdek |
| 2012-12-27 | Merge branch 'master' into GLSL-master | degasus |
| 2012-12-24 | Initial removal of Nvidia CG. Still some more cleanup to go | Ryan Houdek |
| 2012-12-10 | Clean up gcc/g++ compiler warnings that have accumulated. | Glenn Rice |
| 2012-10-09 | Add in UBOs, doesn't work yet. Still debugging here. | Ryan Houdek |
| 2012-10-09 | Bit of cleanup. Clean up my massive hack in the ShaderManagerFiles. Almost fe... | Ryan Houdek |
| 2012-10-09 | This is the terrible bit that can't be removed until we use UBOs in the GLSL ... | Ryan Houdek |
| 2012-08-10 | Revert the recent zcomploc changes including the Graphic_Fixes merge. | NeoBrainX |
| 2012-08-06 | Skipped the ZCompLoc pass if the result can be determined at compile time. B... | skidau |
| 2012-05-26 | fixed some graphics problems with loading savestates (for example, wrong colo... | nitsuja |
| 2012-03-24 | Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of ... | NeoBrainX |
| 2012-02-20 | PixelShaderGen: For custom textures and scaled EFB copies, use correct texel ... | NeoBrainX |
| 2011-07-04 | VideoCommon: Always update pixel shader constants when tevregs change | pierre |
| 2011-06-20 | Small update for disabled Fog for older hardware that fails to divide by zero... | Sonicadvance1 |
| 2011-04-11 | Fix an error introduced in r7083. In the pixel shader manager the farZ and zR... | donkopunchstania |
| 2011-03-19 | Game-specific video settings: | skidau |
| 2011-02-05 | Rework XF register loading a bit and change how registers are arranged in mem... | donkopunchstania |
| 2011-01-31 | Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph... | Jordan Woyak |
| 2011-01-29 | initial implementation of fog range adjust, I don't think is correct or work ... | Rodolfo Osvaldo Bogado |
| 2011-01-27 | Clean out the long since bit-rotted video profiling code. | Soren Jorvang |
| 2011-01-09 | some little optimizations and some cleaning. | Rodolfo Osvaldo Bogado |
| 2011-01-07 | normalize the efb to texture process for color textures to make it work the s... | Rodolfo Osvaldo Bogado |
| 2010-12-19 | reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep... | nitsuja- |
| 2010-12-18 | **Changes** | gnick79 |
| 2010-12-05 | allow gcc to check the format of args being passed to MsgAlert and GenericLog... | Shawn Hoffman |
| 2010-11-23 | Related FOG changes: | gnick79 |
| 2010-09-23 | i know still a lot to fix and much work to do but sometimes experiments are f... | Rodolfo Osvaldo Bogado |
| 2010-08-30 | Remove more obsolete code | Nolan Check |
| 2010-08-29 | Remove a bunch of freshly-obsolete code | Nolan Check |
| 2010-05-17 | a little optimization in shaders constants setting , based on the same idea o... | Rodolfo Osvaldo Bogado |
| 2009-12-21 | NSMB background fix. Fixes 1654. | fgfemperor |
| 2009-12-09 | Small fix for the last commit, and a little fix for disable fog to really dis... | Rodolfo Osvaldo Bogado |
| 2009-11-21 | Try to do Z textures better. Z texturing does not work if early z or no z upd... | donkopunchstania |