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path: root/Source/Core/VideoCommon/Src/TextureCacheBase.cpp
AgeCommit message (Expand)Author
2012-12-24TextureCacheBase: Fix a potential bug when using custom textures.NeoBrainX
2012-12-17TextureCacheBase: Delete textures completely instead of just invalidating the...NeoBrainX
2012-06-27Add a missing Invalidate() call in ~TextureCache(). Fixes a regression from ...Pierre Bourdon
2012-06-20Fix a small bug.NeoBrainX
2012-06-20Minor cleanup.NeoBrainX
2012-06-20Enable texture format overlay on the fly.NeoBrainX
2012-06-20Enable hires textures even when texture dumping is enabled.NeoBrainX
2012-06-20Instead of invalidating texcache whenever the graphics configuration dialog g...NeoBrainX
2012-06-08Fast mipmaps deserves to die!!NeoBrainX
2012-05-13TextureCacheBase: Remove the texture size limit for custom textures. Only the...NeoBrainX
2012-05-13TextureCacheBase: Support loading custom mipmaps.NeoBrainX
2012-05-13TextureCacheBase: Support dumping individual mipmaps.NeoBrainX
2012-05-13TextureCacheBase: Move texture dumping to a helper function.NeoBrainX
2012-05-13TextureCacheBase: Move custom texture loading to a helper functionNeoBrainX
2012-03-20Fix some regressions from r3b38295cbd08.NeoBrainX
2012-02-04TextureCacheBase: Remove a superfluous TODO (texture hashing takes care of th...NeoBrainX
2012-02-03Implement texture preloadingNeoBrainX
2012-01-31Add license header for TextureCacheBase filesNeoBrainX
2012-01-31TextureCacheBase: Replace the efbcopy_state member variable of texture cache ...NeoBrainX
2012-01-31TextureCacheBase: Update and improve documentation for EFB copiesNeoBrainX
2012-01-31TextureCacheBase: Remove a redundant variableNeoBrainX
2012-01-31TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating t...NeoBrainX
2012-01-31TextureCacheBase: Small bugfixNeoBrainX
2012-01-31TextureCache: Remove unsafe texture cacheNeoBrainX
2012-01-31TextureCacheBase: Move around stuff, add some TODOsNeoBrainX
2012-01-31TextureCacheBase: More cleanup...NeoBrainX
2012-01-31TextureCacheBase: Small changeNeoBrainX
2012-01-31TextureCacheBase: De-uglify texcache entry lookup even more + documentationNeoBrainX
2012-01-31TextureCacheBase: Force autogenerating mipmaps if custom textures are usedNeoBrainX
2012-01-31TextureCacheBase: De-uglify entry lookup a bitNeoBrainX
2012-01-31TextureCacheBase: Kill deprecated entry member isNonPow2NeoBrainX
2012-01-31TextureCacheBase: Simplify texture cache entry initializationNeoBrainX
2012-01-31TextureCache: Renaming some variablesNeoBrainX
2011-12-10VideoCommon: Fix upper and lower depth bytes being switched when performing Z...NeoBrainX
2011-03-01More conversion from char * to std::string.Glenn Rice
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ...Glenn Rice
2011-02-26Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...Nolan Check
2011-02-25added the possibility to allocate aligned memory, an use it to allocate the b...Rodolfo Osvaldo Bogado
2011-02-08Defer texture invalidation to the video thread from the video configuration d...baby.lueshi
2011-02-05The compiler need not obey the static keyword, so to avoid linkerSoren Jorvang
2011-02-05Changes to hi-res textures. Textures now load correctly when loading/saving a...baby.lueshi
2011-02-04Change the recent speedup to the hashing function to fall back to the old ver...baby.lueshi
2011-02-02Remove PluginSpecs.h. Merge the few needed enums from that file into Common....Glenn Rice
2011-01-31Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...Jordan Woyak
2011-01-29* Changed the Projection Hack option in game properties to "Custom Projectio...gnick79
2011-01-27Clean out the long since bit-rotted video profiling code.Soren Jorvang
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-05improve z copy a little further in 4 bits copy,Rodolfo Osvaldo Bogado
2011-01-05corrected a little error in my last commitRodolfo Osvaldo Bogado
2011-01-05corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to...Rodolfo Osvaldo Bogado